Change namespace from OCLRT to NEO

Change-Id: If965c79d70392db26597aea4c2f3b7ae2820fe96
Signed-off-by: Maciej Plewka <maciej.plewka@intel.com>
This commit is contained in:
Maciej Plewka
2019-03-26 11:59:46 +01:00
parent 31e6005fa3
commit 9e52684f5b
1567 changed files with 3459 additions and 4009 deletions

View File

@@ -27,7 +27,7 @@
#include "runtime/command_queue/flush.h"
#include "runtime/command_queue/gpgpu_walker.h"
namespace OCLRT {
namespace NEO {
template <typename Family>
void CommandQueueHw<Family>::notifyEnqueueReadBuffer(Buffer *buffer, bool blockingRead) {
if (DebugManager.flags.AUBDumpAllocsOnEnqueueReadOnly.get()) {
@@ -45,4 +45,4 @@ template <typename Family>
bool CommandQueueHw<Family>::requiresCacheFlushAfterWalkerBasedOnProperties(const cl_queue_properties *properties) {
return false;
}
} // namespace OCLRT
} // namespace NEO