Change namespace from OCLRT to NEO

Change-Id: If965c79d70392db26597aea4c2f3b7ae2820fe96
Signed-off-by: Maciej Plewka <maciej.plewka@intel.com>
This commit is contained in:
Maciej Plewka
2019-03-26 11:59:46 +01:00
parent 31e6005fa3
commit 9e52684f5b
1567 changed files with 3459 additions and 4009 deletions

View File

@@ -19,7 +19,7 @@
#include <GL/gl.h>
namespace OCLRT {
namespace NEO {
void destroySync(Gdi &gdi, D3DKMT_HANDLE sync) {
if (!sync) {
@@ -150,4 +150,4 @@ void serverWaitForArbSyncObject(OSInterface &osInterface, CL_GL_SYNC_INFO &glSyn
}
glSyncInfo.waitCalled = true;
}
} // namespace OCLRT
} // namespace NEO

View File

@@ -17,7 +17,7 @@ namespace Os {
extern const char *openglDllName;
}
namespace OCLRT {
namespace NEO {
GLboolean GLSharingFunctions::makeCurrent(GLContext contextHandle, GLDisplay displayHandle) {
if (displayHandle == 0) {
@@ -133,4 +133,4 @@ void GLSharingFunctions::createBackupContext() {
pfnWglShareLists(GLHGLRCHandle, GLHGLRCHandleBkpCtx);
}
}
} // namespace OCLRT
} // namespace NEO