Add execution environment.

- this class will encapsulate common shared state
- platform will create it
- clients will increment ref count
- platform upon destruction will decrement ref counts
- it means that execution environment will be capable of living longer then
platform in case there will be dependencies.

Change-Id: I0ea7f85ea57448c0e641673f1d15851e50b2b8b2
This commit is contained in:
Mrozek, Michal
2018-06-22 12:54:33 +02:00
parent 8e53a137c4
commit a0e9b96e52
7 changed files with 156 additions and 0 deletions

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/*
* Copyright (c) 2018, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include "runtime/utilities/reference_tracked_object.h"
namespace OCLRT {
class ExecutionEnvironment : public ReferenceTrackedObject<ExecutionEnvironment> {
};
} // namespace OCLRT