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https://github.com/intel/compute-runtime.git
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Device now adds dependencies on ExecutionEnvironment
- This allows for ExecutionEnvironment to live longer then platform after its global destruction - Device adds references to ExecutionEnvironment after creation - When device is destroyed it removes the dependency causing the cleanup - Platform upon destruction no longer destroys the device, but decrements the internal ref count. Change-Id: I22593ea44b2b50e3416575a9e97e3ce0a1f8b5c0
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sys_ocldev
parent
bc7aa63a37
commit
a95cca71e4
@@ -30,6 +30,7 @@
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#include "runtime/device/device.h"
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#include "runtime/device/device_vector.h"
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#include "runtime/device/driver_info.h"
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#include "runtime/execution_environment/execution_environment.h"
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#include "runtime/helpers/built_ins_helper.h"
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#include "runtime/helpers/debug_helpers.h"
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#include "runtime/helpers/options.h"
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@@ -126,6 +127,9 @@ Device::~Device() {
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tagAllocation = nullptr;
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delete memoryManager;
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memoryManager = nullptr;
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if (executionEnvironment) {
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executionEnvironment->decRefInternal();
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}
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}
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bool Device::createDeviceImpl(const HardwareInfo *pHwInfo,
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@@ -293,4 +297,8 @@ GFXCORE_FAMILY Device::getRenderCoreFamily() const {
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bool Device::isSourceLevelDebuggerActive() const {
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return deviceInfo.sourceLevelDebuggerActive;
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}
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void Device::connectToExecutionEnvironment(ExecutionEnvironment *executionEnvironment) {
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executionEnvironment->incRefInternal();
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this->executionEnvironment = executionEnvironment;
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}
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} // namespace OCLRT
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