Improve gmock usage: Remove default ON_CALL from MockGmmResourceInfo

Change-Id: I2d85e7b0cf61f3ebb735d2d1cd5b46ec560436b6
This commit is contained in:
Dunajski, Bartosz
2018-03-23 10:19:14 +01:00
committed by sys_ocldev
parent a138652252
commit b2cca4c6ca
6 changed files with 61 additions and 76 deletions

View File

@@ -153,11 +153,6 @@ class D3DTests : public PlatformFixture, public ::testing::Test {
return 0;
}
GMM_STATUS invokeArrayIndexCopy(GMM_REQ_OFFSET_INFO &reqOffsetInfo) {
arrayIndex = reqOffsetInfo.ArrayIndex;
return GMM_SUCCESS;
}
cl_mem createFromD3DBufferApi(cl_context context, cl_mem_flags flags, ID3D10Buffer *resource, cl_int *errcodeRet) {
return clCreateFromD3D10BufferKHR(context, flags, resource, errcodeRet);
}
@@ -219,7 +214,6 @@ class D3DTests : public PlatformFixture, public ::testing::Test {
MockMM mockMM;
uint8_t d3dMode = 0;
uint32_t arrayIndex = 0;
};
TYPED_TEST_CASE_P(D3DTests);
@@ -342,16 +336,13 @@ TYPED_TEST_P(D3DTests, givenNV12FormatAndEvenPlaneWhen2dCreatedThenSetPlaneParam
.Times(1)
.WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc));
EXPECT_CALL(*mockGmmResInfo, getOffset(_)).Times(1).WillRepeatedly(::testing::Invoke([&](GMM_REQ_OFFSET_INFO &reqOffsetInfo) {
return invokeArrayIndexCopy(reqOffsetInfo);
}));
auto image = std::unique_ptr<Image>(D3DTexture<TypeParam>::create2d(this->context, (D3DTexture2d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 4, nullptr));
ASSERT_NE(nullptr, image.get());
auto expectedFormat = D3DTexture<TypeParam>::findYuvSurfaceFormatInfo(DXGI_FORMAT_NV12, OCLPlane::PLANE_Y, CL_MEM_READ_WRITE);
EXPECT_TRUE(memcmp(expectedFormat, &image->getSurfaceFormatInfo(), sizeof(SurfaceFormatInfo)) == 0);
EXPECT_EQ(2u, arrayIndex);
EXPECT_EQ(1u, mockGmmResInfo->getOffsetCalled);
EXPECT_EQ(2u, mockGmmResInfo->arrayIndexPassedToGetOffset);
}
TYPED_TEST_P(D3DTests, givenNV12FormatAndOddPlaneWhen2dCreatedThenSetPlaneParams) {
@@ -359,16 +350,14 @@ TYPED_TEST_P(D3DTests, givenNV12FormatAndOddPlaneWhen2dCreatedThenSetPlaneParams
EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc));
EXPECT_CALL(*mockGmmResInfo, getOffset(_)).Times(1).WillRepeatedly(::testing::Invoke([&](GMM_REQ_OFFSET_INFO &reqOffsetInfo) {
return invokeArrayIndexCopy(reqOffsetInfo);
}));
auto image = std::unique_ptr<Image>(D3DTexture<TypeParam>::create2d(this->context, (D3DTexture2d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 7, nullptr));
ASSERT_NE(nullptr, image.get());
auto expectedFormat = D3DTexture<TypeParam>::findYuvSurfaceFormatInfo(DXGI_FORMAT_NV12, OCLPlane::PLANE_UV, CL_MEM_READ_WRITE);
EXPECT_TRUE(memcmp(expectedFormat, &image->getSurfaceFormatInfo(), sizeof(SurfaceFormatInfo)) == 0);
EXPECT_EQ(3u, arrayIndex);
EXPECT_EQ(1u, mockGmmResInfo->getOffsetCalled);
EXPECT_EQ(3u, mockGmmResInfo->arrayIndexPassedToGetOffset);
}
TYPED_TEST_P(D3DTests, createFromD3D2dTextureKHRApi) {
@@ -382,14 +371,12 @@ TYPED_TEST_P(D3DTests, createFromD3D2dTextureKHRApi) {
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, getSharedNTHandle(_, _))
.Times(0);
EXPECT_CALL(*mockGmmResInfo, getOffset(_)).Times(1).WillRepeatedly(::testing::Invoke([&](GMM_REQ_OFFSET_INFO &reqOffsetInfo) {
return invokeArrayIndexCopy(reqOffsetInfo);
}));
auto memObj = this->createFromD3DTexture2DApi(this->context, CL_MEM_READ_WRITE, (D3DTexture2d *)&this->dummyD3DTexture, 1, &retVal);
ASSERT_NE(nullptr, memObj);
EXPECT_EQ(CL_SUCCESS, retVal);
EXPECT_EQ(0u, arrayIndex);
EXPECT_EQ(1u, mockGmmResInfo->getOffsetCalled);
EXPECT_EQ(0u, mockGmmResInfo->arrayIndexPassedToGetOffset);
auto image = castToObject<Image>(memObj);
ASSERT_NE(nullptr, image);
@@ -416,14 +403,12 @@ TYPED_TEST_P(D3DTests, createFromD3D3dTextureKHRApi) {
EXPECT_CALL(*this->mockSharingFcns, getTexture3dDesc(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture3dDesc));
EXPECT_CALL(*mockGmmResInfo, getOffset(_)).Times(1).WillRepeatedly(::testing::Invoke([&](GMM_REQ_OFFSET_INFO &reqOffsetInfo) {
return invokeArrayIndexCopy(reqOffsetInfo);
}));
auto memObj = this->createFromD3DTexture3DApi(this->context, CL_MEM_READ_WRITE, (D3DTexture3d *)&this->dummyD3DTexture, 1, &retVal);
ASSERT_NE(nullptr, memObj);
EXPECT_EQ(CL_SUCCESS, retVal);
EXPECT_EQ(0u, arrayIndex);
EXPECT_EQ(1u, mockGmmResInfo->getOffsetCalled);
EXPECT_EQ(0u, mockGmmResInfo->arrayIndexPassedToGetOffset);
auto image = castToObject<Image>(memObj);
ASSERT_NE(nullptr, image);