refactor: correct variable naming

Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
This commit is contained in:
Mateusz Jablonski
2023-11-30 13:33:54 +00:00
committed by Compute-Runtime-Automation
parent d25b3ebcdc
commit b92b5892b8
17 changed files with 150 additions and 152 deletions

View File

@@ -86,8 +86,8 @@ struct DebugSessionImp : DebugSession {
virtual ze_result_t readGpuMemory(uint64_t memoryHandle, char *output, size_t size, uint64_t gpuVa) = 0;
virtual ze_result_t writeGpuMemory(uint64_t memoryHandle, const char *input, size_t size, uint64_t gpuVa) = 0;
template <class bufferType, bool write>
ze_result_t slmMemoryAccess(EuThread::ThreadId threadId, const zet_debug_memory_space_desc_t *desc, size_t size, bufferType buffer);
template <class BufferType, bool write>
ze_result_t slmMemoryAccess(EuThread::ThreadId threadId, const zet_debug_memory_space_desc_t *desc, size_t size, BufferType buffer);
ze_result_t validateThreadAndDescForMemoryAccess(ze_device_thread_t thread, const zet_debug_memory_space_desc_t *desc);
@@ -186,8 +186,8 @@ struct DebugSessionImp : DebugSession {
uint32_t maxUnitsPerLoop = EXCHANGE_BUFFER_SIZE / slmSendBytesSize;
};
template <class bufferType, bool write>
ze_result_t DebugSessionImp::slmMemoryAccess(EuThread::ThreadId threadId, const zet_debug_memory_space_desc_t *desc, size_t size, bufferType buffer) {
template <class BufferType, bool write>
ze_result_t DebugSessionImp::slmMemoryAccess(EuThread::ThreadId threadId, const zet_debug_memory_space_desc_t *desc, size_t size, BufferType buffer) {
ze_result_t status;
if (!sipSupportsSlm) {