refactor: correct naming of enum class constants n/n

Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
This commit is contained in:
Mateusz Jablonski
2023-12-19 11:02:07 +00:00
committed by Compute-Runtime-Automation
parent f5045348ad
commit bf60d77e10
28 changed files with 108 additions and 108 deletions

View File

@@ -816,7 +816,7 @@ bool Event::isReadyForSubmission() {
void Event::addCallback(Callback::ClbFuncT fn, cl_int type, void *data) {
ECallbackTarget target = translateToCallbackTarget(type);
if (target == ECallbackTarget::Invalid) {
if (target == ECallbackTarget::invalid) {
DEBUG_BREAK_IF(true);
return;
}
@@ -849,10 +849,10 @@ void Event::executeCallbacks(int32_t executionStatusIn) {
bool terminated = isStatusCompletedByTermination(execStatus);
ECallbackTarget target;
if (terminated) {
target = ECallbackTarget::Completed;
target = ECallbackTarget::completed;
} else {
target = translateToCallbackTarget(execStatus);
if (target == ECallbackTarget::Invalid) {
if (target == ECallbackTarget::invalid) {
DEBUG_BREAK_IF(true);
return;
}

View File

@@ -39,12 +39,12 @@ struct OpenCLObjectMapper<_cl_event> {
class Event : public BaseObject<_cl_event>, public IDNode<Event> {
public:
enum class ECallbackTarget : uint32_t {
Queued = 0,
Submitted,
Running,
Completed,
MAX,
Invalid
queued = 0,
submitted,
running,
completed,
max,
invalid
};
struct Callback : public IFNode<Callback> {
@@ -166,7 +166,7 @@ class Event : public BaseObject<_cl_event>, public IDNode<Event> {
}
bool peekHasCallbacks(ECallbackTarget target) {
if (target >= ECallbackTarget::MAX) {
if (target >= ECallbackTarget::max) {
DEBUG_BREAK_IF(true);
return false;
}
@@ -174,7 +174,7 @@ class Event : public BaseObject<_cl_event>, public IDNode<Event> {
}
bool peekHasCallbacks() {
for (uint32_t i = 0; i < (uint32_t)ECallbackTarget::MAX; ++i) {
for (uint32_t i = 0; i < (uint32_t)ECallbackTarget::max; ++i) {
if (peekHasCallbacks((ECallbackTarget)i)) {
return true;
}
@@ -320,17 +320,17 @@ class Event : public BaseObject<_cl_event>, public IDNode<Event> {
switch (execStatus) {
default: {
DEBUG_BREAK_IF(true);
return ECallbackTarget::Invalid;
return ECallbackTarget::invalid;
}
case CL_QUEUED:
return ECallbackTarget::Queued;
return ECallbackTarget::queued;
case CL_SUBMITTED:
return ECallbackTarget::Submitted;
return ECallbackTarget::submitted;
case CL_RUNNING:
return ECallbackTarget::Running;
return ECallbackTarget::running;
case CL_COMPLETE:
return ECallbackTarget::Completed;
return ECallbackTarget::completed;
}
}
@@ -370,7 +370,7 @@ class Event : public BaseObject<_cl_event>, public IDNode<Event> {
cl_command_type cmdType{};
// callbacks to be executed when this event changes its execution state
IFList<Callback, true, true> callbacks[(uint32_t)ECallbackTarget::MAX];
IFList<Callback, true, true> callbacks[(uint32_t)ECallbackTarget::max];
// can be accessed only with transitionExecutionState
// this is to ensure state consitency event when doning lock-free multithreading