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Optimize binaries' size by adjusting linkage of constants in headers
When header is included for the first time in translation unit, then preprocessor simply copy-pastes its content. If we define a constant in a header file and this constant has internal linkage then each and every translation unit, which includes this header will have its own copy of this constant. C++17 introduces inline variables, which are meant to allow creation of variables in header files, which do not cause multiple instances. The inline variable has a single instance when: - constexpr is used without static (constexpr implicitly implies inline) - inline is used without static - inline const is used without static (const does not imply internal linkage when used with inline) Signed-off-by: Patryk Wrobel <patryk.wrobel@intel.com>
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Compute-Runtime-Automation
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c0342a0ab5
@@ -10,7 +10,7 @@
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#include <vector>
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namespace NEO {
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static const std::vector<unsigned short> glkDeviceIds{
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inline const std::vector<unsigned short> glkDeviceIds{
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0x3184,
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0x3185};
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} // namespace NEO
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