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refactor: rename global debug manager to debugManager
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
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Compute-Runtime-Automation
parent
f2ede40d2e
commit
c9664e6bad
@@ -336,8 +336,8 @@ cl_int CL_API_CALL clGetDeviceIDsFromD3D10KHR(cl_platform_id platform, cl_d3d10_
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return retVal;
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}
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if (DebugManager.injectFcn) {
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sharingFcns.getDxgiDescFcn = (D3DSharingFunctions<D3DTypesHelper::D3D10>::GetDxgiDescFcn)DebugManager.injectFcn;
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if (debugManager.injectFcn) {
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sharingFcns.getDxgiDescFcn = (D3DSharingFunctions<D3DTypesHelper::D3D10>::GetDxgiDescFcn)debugManager.injectFcn;
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}
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switch (d3dDeviceSource) {
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@@ -551,8 +551,8 @@ cl_int CL_API_CALL clGetDeviceIDsFromD3D11KHR(cl_platform_id platform, cl_d3d11_
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return retVal;
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}
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if (DebugManager.injectFcn) {
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sharingFcns.getDxgiDescFcn = (D3DSharingFunctions<D3DTypesHelper::D3D11>::GetDxgiDescFcn)DebugManager.injectFcn;
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if (debugManager.injectFcn) {
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sharingFcns.getDxgiDescFcn = (D3DSharingFunctions<D3DTypesHelper::D3D11>::GetDxgiDescFcn)debugManager.injectFcn;
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}
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switch (d3dDeviceSource) {
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