refactor: rename global debug manager to debugManager

Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
This commit is contained in:
Mateusz Jablonski
2023-11-30 08:32:25 +00:00
committed by Compute-Runtime-Automation
parent f2ede40d2e
commit c9664e6bad
849 changed files with 6194 additions and 6194 deletions

View File

@@ -336,8 +336,8 @@ cl_int CL_API_CALL clGetDeviceIDsFromD3D10KHR(cl_platform_id platform, cl_d3d10_
return retVal;
}
if (DebugManager.injectFcn) {
sharingFcns.getDxgiDescFcn = (D3DSharingFunctions<D3DTypesHelper::D3D10>::GetDxgiDescFcn)DebugManager.injectFcn;
if (debugManager.injectFcn) {
sharingFcns.getDxgiDescFcn = (D3DSharingFunctions<D3DTypesHelper::D3D10>::GetDxgiDescFcn)debugManager.injectFcn;
}
switch (d3dDeviceSource) {
@@ -551,8 +551,8 @@ cl_int CL_API_CALL clGetDeviceIDsFromD3D11KHR(cl_platform_id platform, cl_d3d11_
return retVal;
}
if (DebugManager.injectFcn) {
sharingFcns.getDxgiDescFcn = (D3DSharingFunctions<D3DTypesHelper::D3D11>::GetDxgiDescFcn)DebugManager.injectFcn;
if (debugManager.injectFcn) {
sharingFcns.getDxgiDescFcn = (D3DSharingFunctions<D3DTypesHelper::D3D11>::GetDxgiDescFcn)debugManager.injectFcn;
}
switch (d3dDeviceSource) {