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Fix L3 and Math programming
Change-Id: I4ffd729beeed95b0806dd284665c72fb424b0ffc Signed-off-by: Zbigniew Zdanowicz <zbigniew.zdanowicz@intel.com>
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sys_ocldev
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@@ -71,6 +71,10 @@ bool EncodeSurfaceState<Family>::doBindingTablePrefetch() {
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return false;
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}
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template <>
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void EncodeL3State<Family>::encode(CommandContainer &container, bool enableSLM) {
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}
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template struct EncodeDispatchKernel<Family>;
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template struct EncodeStates<Family>;
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template struct EncodeMath<Family>;
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