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Move definitions out of engine_node.h.
Change-Id: I18692a444663c11103f8991415b38000c633f24a Signed-off-by: Piotr Fusik <piotr.fusik@intel.com>
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@@ -58,7 +58,7 @@ TEST_F(DeviceTest, givenDeviceWhenEngineIsCreatedThenSetInitialValueForTag) {
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TEST_F(DeviceTest, givenDeviceWhenAskedForSpecificEngineThenRetrunIt) {
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auto &engines = HwHelper::get(platformDevices[0]->pPlatform->eRenderCoreFamily).getGpgpuEngineInstances();
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for (uint32_t i = 0; i < engines.size(); i++) {
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bool lowPriority = (EngineInstanceConstants::lowPriorityGpgpuEngineIndex == i);
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bool lowPriority = (HwHelper::lowPriorityGpgpuEngineIndex == i);
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auto &deviceEngine = pDevice->getEngine(engines[i], lowPriority);
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EXPECT_EQ(deviceEngine.osContext->getEngineType(), engines[i]);
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EXPECT_EQ(deviceEngine.osContext->isLowPriority(), lowPriority);
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