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Pass ExecutionEnvironment to get devices.
- this would allow for further re-use of objects allocated here. Change-Id: I73b62ae3991ebd786dea3c085e1391194b8de6ba
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@@ -38,7 +38,7 @@ namespace OCLRT {
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size_t DeviceFactory::numDevices = 0;
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HardwareInfo *DeviceFactory::hwInfos = nullptr;
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bool DeviceFactory::getDevices(HardwareInfo **pHWInfos, size_t &numDevices) {
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bool DeviceFactory::getDevices(HardwareInfo **pHWInfos, size_t &numDevices, ExecutionEnvironment &executionEnvironment) {
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std::vector<HardwareInfo> tHwInfos;
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unsigned int devNum = 0;
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size_t requiredDeviceCount = 1;
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