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Move EngineType to aub_stream.
Change-Id: Ieaa75aaf4aca4487833754eb38ff709adcbf0f11 Signed-off-by: Piotr Fusik <piotr.fusik@intel.com>
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@@ -18,7 +18,7 @@ class OsContextWin : public OsContext {
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~OsContextWin() override;
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OsContextWin(Wddm &wddm, uint32_t contextId, DeviceBitfield deviceBitfield,
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EngineType engineType, PreemptionMode preemptionMode, bool lowPriority);
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aub_stream::EngineType engineType, PreemptionMode preemptionMode, bool lowPriority);
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D3DKMT_HANDLE getWddmContextHandle() const { return wddmContextHandle; }
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void setWddmContextHandle(D3DKMT_HANDLE wddmContextHandle) { this->wddmContextHandle = wddmContextHandle; }
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