style: correct variable naming

Signed-off-by: Artur Harasimiuk <artur.harasimiuk@intel.com>
This commit is contained in:
Artur Harasimiuk
2022-05-16 13:46:02 +00:00
committed by Compute-Runtime-Automation
parent eecde1e1f3
commit d643c587b9
13 changed files with 96 additions and 96 deletions

View File

@@ -156,12 +156,12 @@ ze_result_t CommandListCoreFamily<gfxCoreFamily>::appendLaunchKernelWithParams(z
NEO::GraphicsAllocation *eventAlloc = nullptr;
uint64_t eventAddress = 0;
bool isTimestampEvent = false;
bool L3FlushEnable = false;
bool l3FlushEnable = false;
if (hEvent) {
auto event = Event::fromHandle(hEvent);
eventAlloc = &event->getAllocation(this->device);
commandContainer.addToResidencyContainer(eventAlloc);
L3FlushEnable = NEO::MemorySynchronizationCommands<GfxFamily>::getDcFlushEnable(!!event->signalScope, hwInfo);
l3FlushEnable = NEO::MemorySynchronizationCommands<GfxFamily>::getDcFlushEnable(!!event->signalScope, hwInfo);
isTimestampEvent = event->isUsingContextEndOffset();
eventAddress = event->getPacketAddress(this->device);
}
@@ -222,7 +222,7 @@ ze_result_t CommandListCoreFamily<gfxCoreFamily>::appendLaunchKernelWithParams(z
launchParams.isIndirect, // isIndirect
launchParams.isPredicate, // isPredicate
isTimestampEvent, // isTimestampEvent
L3FlushEnable, // L3FlushEnable
l3FlushEnable, // l3FlushEnable
this->containsStatelessUncachedResource, // requiresUncachedMocs
kernelDescriptor.kernelAttributes.flags.useGlobalAtomics, // useGlobalAtomics
internalUsage, // isInternal
@@ -236,7 +236,7 @@ ze_result_t CommandListCoreFamily<gfxCoreFamily>::appendLaunchKernelWithParams(z
if (partitionCount > 1) {
event->setPacketsInUse(partitionCount);
}
if (L3FlushEnable) {
if (l3FlushEnable) {
programEventL3Flush<gfxCoreFamily>(hEvent, this->device, partitionCount, commandContainer);
}
}

View File

@@ -38,10 +38,10 @@ Event *Event::create(EventPool *eventPool, const ze_event_desc_t *desc, Device *
}
event->setUsingContextEndOffset(useContextEndOffset);
EventPoolImp *EventPoolImp = static_cast<struct EventPoolImp *>(eventPool);
EventPoolImp *eventPoolImp = static_cast<struct EventPoolImp *>(eventPool);
// do not reset even if it has been imported, since event pool
// might have been imported after events being already signaled
if (EventPoolImp->isImportedIpcPool == false) {
if (eventPoolImp->isImportedIpcPool == false) {
event->reset();
}