Revert "Update H/V alignment GMM API"

This reverts commit b3e1bb08ba.

Change-Id: I412a515892c5f6ee2cfee3aae862d2473fe19dee
Signed-off-by: Dunajski, Bartosz <bartosz.dunajski@intel.com>
This commit is contained in:
Dunajski, Bartosz
2019-04-15 07:59:20 +02:00
committed by sys_ocldev
parent 2fd7a9a3bb
commit d7ab156a56
9 changed files with 34 additions and 27 deletions

View File

@@ -48,8 +48,8 @@ void ImageHw<GfxFamily>::setImageArg(void *memory, bool setAsMediaBlockImage, ui
auto vAlign = RENDER_SURFACE_STATE::SURFACE_VERTICAL_ALIGNMENT_VALIGN_4;
if (gmm) {
hAlign = static_cast<typename RENDER_SURFACE_STATE::SURFACE_HORIZONTAL_ALIGNMENT>(gmm->gmmResourceInfo->getHAlignSurfaceState());
vAlign = static_cast<typename RENDER_SURFACE_STATE::SURFACE_VERTICAL_ALIGNMENT>(gmm->gmmResourceInfo->getVAlignSurfaceState());
hAlign = static_cast<typename RENDER_SURFACE_STATE::SURFACE_HORIZONTAL_ALIGNMENT>(gmm->getRenderHAlignment());
vAlign = static_cast<typename RENDER_SURFACE_STATE::SURFACE_VERTICAL_ALIGNMENT>(gmm->getRenderVAlignment());
}
if (cubeFaceIndex != __GMM_NO_CUBE_MAP) {