Reorganize Level Zero Core API files

Change-Id: I95750b90748dd65310fa72b030ea3ab2f72d3f24
Signed-off: Jaime Arteaga <jaime.a.arteaga.molina@intel.com>
This commit is contained in:
Jaime Arteaga
2020-03-18 22:21:57 -07:00
committed by sys_ocldev
parent fdde7232fd
commit d96e462754
137 changed files with 290 additions and 291 deletions

View File

@@ -0,0 +1,51 @@
/*
* Copyright (C) 2019-2020 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "level_zero/core/source/device/device.h"
#include <level_zero/ze_sampler.h>
struct _ze_sampler_handle_t {};
namespace L0 {
struct Sampler : _ze_sampler_handle_t {
template <typename Type>
struct Allocator {
static Sampler *allocate() { return new Type(); }
};
virtual ~Sampler() = default;
virtual ze_result_t destroy() = 0;
static Sampler *create(uint32_t productFamily, Device *device,
const ze_sampler_desc_t *desc);
virtual void copySamplerStateToDSH(void *dynamicStateHeap,
const uint32_t dynamicStateHeapSize,
const uint32_t heapOffset) = 0;
static Sampler *fromHandle(ze_sampler_handle_t handle) {
return static_cast<Sampler *>(handle);
}
inline ze_sampler_handle_t toHandle() { return this; }
};
using SamplerAllocatorFn = Sampler *(*)();
extern SamplerAllocatorFn samplerFactory[];
template <uint32_t productFamily, typename SamplerType>
struct SamplerPopulateFactory {
SamplerPopulateFactory() {
samplerFactory[productFamily] =
Sampler::Allocator<SamplerType>::allocate;
}
};
} // namespace L0