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Add reset partition count and all partitions in Fence object
Signed-off-by: Zbigniew Zdanowicz <zbigniew.zdanowicz@intel.com>
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Compute-Runtime-Automation
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9d99ee1636
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ddf76ef0b2
@@ -431,8 +431,8 @@ ze_result_t CommandQueueHw<gfxCoreFamily>::executeCommandLists(
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NEO::PipeControlArgs args(true);
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if (partitionCount > 1) {
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args.workloadPartitionOffset = true;
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fence->setPartitionCount(partitionCount);
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}
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fence->setPartitionCount(partitionCount);
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NEO::MemorySynchronizationCommands<GfxFamily>::addPipeControlAndProgramPostSyncOperation(
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child, POST_SYNC_OPERATION::POST_SYNC_OPERATION_WRITE_IMMEDIATE_DATA,
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fence->getGpuAddress(),
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