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https://github.com/intel/compute-runtime.git
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Reorganization directory structure [3/n]
Change-Id: If3dfa3f6007f8810a6a1ae1a4f0c7da38544648d
This commit is contained in:
87
shared/source/os_interface/windows/gdi_interface.h
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87
shared/source/os_interface/windows/gdi_interface.h
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/*
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* Copyright (C) 2017-2020 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#pragma once
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#include "os_interface/windows/os_inc.h"
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#include "os_interface/windows/os_library_win.h"
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#include "os_interface/windows/thk_wrapper.h"
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#include <d3d9types.h>
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#include <d3dkmthk.h>
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#include <string>
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namespace NEO {
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class Gdi {
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public:
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Gdi();
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~Gdi(){};
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ThkWrapper<IN OUT D3DKMT_OPENADAPTERFROMHDC *> openAdapterFromHdc;
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ThkWrapper<IN OUT D3DKMT_OPENADAPTERFROMLUID *> openAdapterFromLuid;
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ThkWrapper<IN OUT D3DKMT_CREATEALLOCATION *> createAllocation;
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ThkWrapper<IN CONST D3DKMT_DESTROYALLOCATION *> destroyAllocation;
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ThkWrapper<IN CONST D3DKMT_DESTROYALLOCATION2 *> destroyAllocation2;
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ThkWrapper<IN CONST D3DKMT_QUERYADAPTERINFO *> queryAdapterInfo;
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ThkWrapper<IN CONST D3DKMT_CLOSEADAPTER *> closeAdapter;
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ThkWrapper<IN OUT D3DKMT_CREATEDEVICE *> createDevice;
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ThkWrapper<IN CONST D3DKMT_DESTROYDEVICE *> destroyDevice;
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ThkWrapper<IN CONST D3DKMT_ESCAPE *> escape;
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ThkWrapper<IN D3DKMT_CREATECONTEXTVIRTUAL *> createContext;
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ThkWrapper<IN CONST D3DKMT_DESTROYCONTEXT *> destroyContext;
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ThkWrapper<IN OUT D3DKMT_OPENRESOURCE *> openResource;
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ThkWrapper<IN OUT D3DKMT_OPENRESOURCEFROMNTHANDLE *> openResourceFromNtHandle;
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ThkWrapper<IN OUT D3DKMT_QUERYRESOURCEINFO *> queryResourceInfo;
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ThkWrapper<IN OUT D3DKMT_QUERYRESOURCEINFOFROMNTHANDLE *> queryResourceInfoFromNtHandle;
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ThkWrapper<IN OUT D3DKMT_LOCK *> lock;
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ThkWrapper<IN CONST D3DKMT_UNLOCK *> unlock;
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ThkWrapper<IN OUT D3DKMT_RENDER *> render;
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ThkWrapper<IN OUT D3DKMT_CREATESYNCHRONIZATIONOBJECT *> createSynchronizationObject;
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ThkWrapper<IN OUT D3DKMT_CREATESYNCHRONIZATIONOBJECT2 *> createSynchronizationObject2;
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ThkWrapper<IN CONST D3DKMT_DESTROYSYNCHRONIZATIONOBJECT *> destroySynchronizationObject;
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ThkWrapper<IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECT *> signalSynchronizationObject;
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ThkWrapper<IN CONST_FROM_WDK_10_0_18328_0 D3DKMT_WAITFORSYNCHRONIZATIONOBJECT *> waitForSynchronizationObject;
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ThkWrapper<IN CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMCPU *> waitForSynchronizationObjectFromCpu;
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ThkWrapper<IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMCPU *> signalSynchronizationObjectFromCpu;
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ThkWrapper<IN CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMGPU *> waitForSynchronizationObjectFromGpu;
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ThkWrapper<IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU *> signalSynchronizationObjectFromGpu;
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ThkWrapper<IN OUT D3DKMT_CREATEPAGINGQUEUE *> createPagingQueue;
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ThkWrapper<IN OUT D3DDDI_DESTROYPAGINGQUEUE *> destroyPagingQueue;
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ThkWrapper<IN OUT D3DKMT_LOCK2 *> lock2;
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ThkWrapper<IN CONST D3DKMT_UNLOCK2 *> unlock2;
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ThkWrapper<IN OUT D3DDDI_MAPGPUVIRTUALADDRESS *> mapGpuVirtualAddress;
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ThkWrapper<IN OUT D3DDDI_RESERVEGPUVIRTUALADDRESS *> reserveGpuVirtualAddress;
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ThkWrapper<IN CONST D3DKMT_FREEGPUVIRTUALADDRESS *> freeGpuVirtualAddress;
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ThkWrapper<IN CONST D3DKMT_UPDATEGPUVIRTUALADDRESS *> updateGpuVirtualAddress;
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ThkWrapper<IN CONST D3DKMT_SUBMITCOMMAND *> submitCommand;
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ThkWrapper<IN OUT D3DDDI_MAKERESIDENT *> makeResident;
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ThkWrapper<IN D3DKMT_EVICT *> evict;
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ThkWrapper<IN D3DKMT_REGISTERTRIMNOTIFICATION *> registerTrimNotification;
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ThkWrapper<IN D3DKMT_UNREGISTERTRIMNOTIFICATION *> unregisterTrimNotification;
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// HW queue
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ThkWrapper<IN OUT D3DKMT_CREATEHWQUEUE *> createHwQueue;
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ThkWrapper<IN CONST D3DKMT_DESTROYHWQUEUE *> destroyHwQueue;
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ThkWrapper<IN CONST D3DKMT_SUBMITCOMMANDTOHWQUEUE *> submitCommandToHwQueue;
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// For debug purposes
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ThkWrapper<IN OUT D3DKMT_GETDEVICESTATE *> getDeviceState;
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bool isInitialized() {
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return initialized;
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}
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MOCKABLE_VIRTUAL bool setupHwQueueProcAddresses();
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protected:
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MOCKABLE_VIRTUAL bool getAllProcAddresses();
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bool initialized;
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NEO::Windows::OsLibrary gdiDll;
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};
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} // namespace NEO
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