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fix: initialize GPU VA for additional synchronization WA
Related-To: NEO-8072 Signed-off-by: Igor Venevtsev <igor.venevtsev@intel.com>
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Compute-Runtime-Automation
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@@ -35,6 +35,12 @@ WddmDirectSubmission<GfxFamily, Dispatcher>::WddmDirectSubmission(const DirectSu
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perfLogResidencyVariadicLog(wddm->getResidencyLogger(), "Starting Wddm ULLS. Placement ring buffer: %d semaphore %d\n",
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DebugManager.flags.DirectSubmissionBufferPlacement.get(),
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DebugManager.flags.DirectSubmissionSemaphorePlacement.get());
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this->completionFenceAllocation = inputParams.completionFenceAllocation;
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UNRECOVERABLE_IF(!this->completionFenceAllocation);
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if (this->miMemFenceRequired) {
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this->gpuVaForAdditionalSynchronizationWA = this->completionFenceAllocation->getGpuAddress() + 8u;
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}
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}
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template <typename GfxFamily, typename Dispatcher>
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