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https://github.com/intel/compute-runtime.git
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refactor: correct naming of enum class constants
EngineGroupType BlitDirection PostBlitMode WaitStatus Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
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Compute-Runtime-Automation
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9cc1a23ab6
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e57d372608
@@ -110,7 +110,7 @@ HWTEST_F(EnqueueSvmTest, GivenGpuHangAndBlockingCallAndValidParamsWhenMappingSvm
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cl_queue_properties props = {};
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MockCommandQueueHw<FamilyType> mockCommandQueueHw(context, device.get(), &props);
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mockCommandQueueHw.waitForAllEnginesReturnValue = WaitStatus::GpuHang;
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mockCommandQueueHw.waitForAllEnginesReturnValue = WaitStatus::gpuHang;
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const auto enqueueResult = mockCommandQueueHw.enqueueSVMMap(
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CL_TRUE, // cl_bool blocking_map
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@@ -183,7 +183,7 @@ HWTEST_F(EnqueueSvmTest, GivenGpuHangAndBlockingCallAndValidParamsWhenUnmappingS
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cl_queue_properties props = {};
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MockCommandQueueHw<FamilyType> mockCommandQueueHw(context, device.get(), &props);
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mockCommandQueueHw.waitForAllEnginesReturnValue = WaitStatus::GpuHang;
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mockCommandQueueHw.waitForAllEnginesReturnValue = WaitStatus::gpuHang;
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const auto enqueueResult = mockCommandQueueHw.enqueueSVMUnmap(
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ptrSVM,
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@@ -317,7 +317,7 @@ HWTEST_F(EnqueueSvmTest, GivenEventAndGpuHangAndBlockingCallAndValidParamsWhenFr
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cl_queue_properties props = {};
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MockCommandQueueHw<FamilyType> mockCommandQueueHw(context, device.get(), &props);
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mockCommandQueueHw.waitForAllEnginesReturnValue = WaitStatus::GpuHang;
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mockCommandQueueHw.waitForAllEnginesReturnValue = WaitStatus::gpuHang;
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const cl_uint numOfSvmPointers = 1;
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void *svmPtrs[numOfSvmPointers] = {ptrSVM};
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@@ -352,7 +352,7 @@ HWTEST_F(EnqueueSvmTest, GivenGpuHangAndBlockingCallAndValidParamsWhenFreeingSvm
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cl_queue_properties props = {};
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MockCommandQueueHw<FamilyType> mockCommandQueueHw(context, device.get(), &props);
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mockCommandQueueHw.waitForAllEnginesReturnValue = WaitStatus::GpuHang;
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mockCommandQueueHw.waitForAllEnginesReturnValue = WaitStatus::gpuHang;
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const cl_uint numOfSvmPointers = 1;
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void *svmPtrs[numOfSvmPointers] = {ptrSVM};
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@@ -813,7 +813,7 @@ HWTEST_F(EnqueueSvmTest, GivenGpuHangAndBlockingCallAndValidParamsWhenFillingMem
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cl_queue_properties props = {};
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MockCommandQueueHw<FamilyType> mockCommandQueueHw(context, device.get(), &props);
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mockCommandQueueHw.waitForAllEnginesReturnValue = WaitStatus::GpuHang;
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mockCommandQueueHw.waitForAllEnginesReturnValue = WaitStatus::gpuHang;
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const float pattern[1] = {1.2345f};
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const size_t patternSize = sizeof(pattern);
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@@ -1033,7 +1033,7 @@ HWTEST_F(EnqueueSvmTest, GivenGpuHangAndBlockingCallAndValidParamsWhenMigratingM
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cl_queue_properties props = {};
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MockCommandQueueHw<FamilyType> mockCommandQueueHw(context, device.get(), &props);
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mockCommandQueueHw.waitForAllEnginesReturnValue = WaitStatus::GpuHang;
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mockCommandQueueHw.waitForAllEnginesReturnValue = WaitStatus::gpuHang;
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const void *svmPtrs[] = {ptrSVM};
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const auto enqueueResult = mockCommandQueueHw.enqueueSVMMigrateMem(
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@@ -1147,7 +1147,7 @@ HWTEST_F(EnqueueSvmTestLocalMemory, givenWriteInvalidateRegionFlagWhenMappingSvm
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HWTEST_F(EnqueueSvmTestLocalMemory, givenGpuHangAndBlockingCallAndWriteInvalidateRegionFlagWhenMappingSvmThenOutOfResourcesIsReturned) {
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MockCommandQueueHw<FamilyType> queue(context.get(), pClDevice, nullptr);
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queue.waitForAllEnginesReturnValue = WaitStatus::GpuHang;
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queue.waitForAllEnginesReturnValue = WaitStatus::gpuHang;
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uintptr_t offset = 64;
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void *regionSvmPtr = ptrOffset(svmPtr, offset);
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@@ -1341,7 +1341,7 @@ HWTEST_F(EnqueueSvmTestLocalMemory, givenEnabledLocalMemoryAndBlockingCallAndGpu
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cl_queue_properties props = {};
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MockCommandQueueHw<FamilyType> mockCommandQueueHw(context.get(), device.get(), &props);
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mockCommandQueueHw.waitForAllEnginesReturnValue = WaitStatus::Ready;
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mockCommandQueueHw.waitForAllEnginesReturnValue = WaitStatus::ready;
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uintptr_t offset = 64;
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void *regionSvmPtr = ptrOffset(svmPtr, offset);
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@@ -1358,7 +1358,7 @@ HWTEST_F(EnqueueSvmTestLocalMemory, givenEnabledLocalMemoryAndBlockingCallAndGpu
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false);
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EXPECT_EQ(CL_SUCCESS, firstMapResult);
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mockCommandQueueHw.waitForAllEnginesReturnValue = WaitStatus::GpuHang;
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mockCommandQueueHw.waitForAllEnginesReturnValue = WaitStatus::gpuHang;
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const auto secondMapResult = mockCommandQueueHw.enqueueSVMMap(
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CL_TRUE,
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CL_MAP_WRITE,
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@@ -1405,7 +1405,7 @@ HWTEST_F(EnqueueSvmTestLocalMemory, givenEnabledLocalMemoryAndGpuHangAndBlocking
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cl_queue_properties props = {};
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MockCommandQueueHw<FamilyType> mockCommandQueueHw(context.get(), device.get(), &props);
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mockCommandQueueHw.waitForAllEnginesReturnValue = WaitStatus::GpuHang;
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mockCommandQueueHw.waitForAllEnginesReturnValue = WaitStatus::gpuHang;
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const auto enqueueResult = mockCommandQueueHw.enqueueSVMUnmap(
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svmPtr,
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@@ -1474,7 +1474,7 @@ HWTEST_F(EnqueueSvmTestLocalMemory, givenEnabledLocalMemoryAndBlockingCallAndGpu
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cl_queue_properties props = {};
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MockCommandQueueHw<FamilyType> mockCommandQueueHw(context.get(), device.get(), &props);
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mockCommandQueueHw.waitForAllEnginesReturnValue = WaitStatus::Ready;
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mockCommandQueueHw.waitForAllEnginesReturnValue = WaitStatus::ready;
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const auto enqueueMapResult = mockCommandQueueHw.enqueueSVMMap(
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CL_FALSE,
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@@ -1487,7 +1487,7 @@ HWTEST_F(EnqueueSvmTestLocalMemory, givenEnabledLocalMemoryAndBlockingCallAndGpu
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false);
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EXPECT_EQ(CL_SUCCESS, enqueueMapResult);
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mockCommandQueueHw.waitForAllEnginesReturnValue = WaitStatus::GpuHang;
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mockCommandQueueHw.waitForAllEnginesReturnValue = WaitStatus::gpuHang;
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const auto enqueueUnmapResult = mockCommandQueueHw.enqueueSVMUnmap(
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svmPtr,
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0,
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@@ -1601,7 +1601,7 @@ HWTEST_F(EnqueueSvmTestLocalMemory, givenGpuHangAndBlockingCallAndEnabledLocalMe
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debugManager.flags.MakeEachEnqueueBlocking.set(true);
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MockCommandQueueHw<FamilyType> queue(context.get(), pClDevice, nullptr);
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queue.waitForAllEnginesReturnValue = WaitStatus::Ready;
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queue.waitForAllEnginesReturnValue = WaitStatus::ready;
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const auto enqueueMapResult = queue.enqueueSVMMap(
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CL_TRUE,
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@@ -1614,7 +1614,7 @@ HWTEST_F(EnqueueSvmTestLocalMemory, givenGpuHangAndBlockingCallAndEnabledLocalMe
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false);
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EXPECT_EQ(CL_SUCCESS, enqueueMapResult);
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queue.waitForAllEnginesReturnValue = WaitStatus::GpuHang;
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queue.waitForAllEnginesReturnValue = WaitStatus::gpuHang;
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const auto enqueueUnmapResult = queue.enqueueSVMUnmap(
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svmPtr,
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0,
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