Extract functions to device_queue_hw_base.inl

Change-Id: I91216453effadf7290b6364bfd442704add97566
Related-To: NEO-3016
Signed-off-by: Maciej Dziuban <maciej.dziuban@intel.com>
This commit is contained in:
Maciej Dziuban
2019-05-13 13:35:14 +02:00
committed by sys_ocldev
parent 2e6e791a1c
commit e67879ffca
8 changed files with 238 additions and 221 deletions

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@@ -1,5 +1,5 @@
#
# Copyright (C) 2018 Intel Corporation
# Copyright (C) 2018-2019 Intel Corporation
#
# SPDX-License-Identifier: MIT
#
@@ -9,8 +9,10 @@ set(RUNTIME_SRCS_DEVICE_QUEUE
${CMAKE_CURRENT_SOURCE_DIR}/device_queue.cpp
${CMAKE_CURRENT_SOURCE_DIR}/device_queue.h
${CMAKE_CURRENT_SOURCE_DIR}/device_queue_hw.h
${CMAKE_CURRENT_SOURCE_DIR}/device_queue_hw.inl
${CMAKE_CURRENT_SOURCE_DIR}/device_queue_hw_base.inl
${CMAKE_CURRENT_SOURCE_DIR}/device_queue_hw_bdw_plus.inl
${CMAKE_CURRENT_SOURCE_DIR}/device_queue_hw_profiling.inl
)
target_sources(${NEO_STATIC_LIB_NAME} PRIVATE ${RUNTIME_SRCS_DEVICE_QUEUE})
set_property(GLOBAL PROPERTY RUNTIME_SRCS_DEVICE_QUEUE ${RUNTIME_SRCS_DEVICE_QUEUE})
add_subdirectories()

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@@ -1,5 +1,5 @@
/*
* Copyright (C) 2017-2019 Intel Corporation
* Copyright (C) 2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
@@ -88,21 +88,6 @@ void DeviceQueueHw<GfxFamily>::resetDeviceQueue() {
resetDSH();
}
template <typename GfxFamily>
size_t DeviceQueueHw<GfxFamily>::getMinimumSlbSize() {
using MEDIA_STATE_FLUSH = typename GfxFamily::MEDIA_STATE_FLUSH;
using MEDIA_INTERFACE_DESCRIPTOR_LOAD = typename GfxFamily::MEDIA_INTERFACE_DESCRIPTOR_LOAD;
using GPGPU_WALKER = typename GfxFamily::GPGPU_WALKER;
return sizeof(MEDIA_STATE_FLUSH) +
sizeof(MEDIA_INTERFACE_DESCRIPTOR_LOAD) +
sizeof(PIPE_CONTROL) +
sizeof(GPGPU_WALKER) +
sizeof(MEDIA_STATE_FLUSH) +
sizeof(PIPE_CONTROL) +
DeviceQueueHw<GfxFamily>::getCSPrefetchSize();
}
template <typename GfxFamily>
void DeviceQueueHw<GfxFamily>::initPipeControl(PIPE_CONTROL *pc) {
*pc = GfxFamily::cmdInitPipeControl;
@@ -113,95 +98,6 @@ void DeviceQueueHw<GfxFamily>::initPipeControl(PIPE_CONTROL *pc) {
pc->setCommandStreamerStallEnable(true);
}
template <typename GfxFamily>
void DeviceQueueHw<GfxFamily>::buildSlbDummyCommands() {
using MEDIA_STATE_FLUSH = typename GfxFamily::MEDIA_STATE_FLUSH;
using MEDIA_INTERFACE_DESCRIPTOR_LOAD = typename GfxFamily::MEDIA_INTERFACE_DESCRIPTOR_LOAD;
using GPGPU_WALKER = typename GfxFamily::GPGPU_WALKER;
auto igilCmdQueue = reinterpret_cast<IGIL_CommandQueue *>(queueBuffer->getUnderlyingBuffer());
auto slbEndOffset = igilCmdQueue->m_controls.m_SLBENDoffsetInBytes;
size_t commandsSize = getMinimumSlbSize() + getWaCommandsSize();
size_t numEnqueues = numberOfDeviceEnqueues;
// buildSlbDummyCommands is called from resetDeviceQueue() - reset slbCS each time
slbCS.replaceBuffer(slbBuffer->getUnderlyingBuffer(), slbBuffer->getUnderlyingBufferSize());
if (slbEndOffset >= 0) {
DEBUG_BREAK_IF(slbEndOffset % commandsSize != 0);
//We always overwrite at most one enqueue space with BB_START command pointing to cleanup section
//if SLBENDoffset is the at the end then BB_START added after scheduler did not corrupt anything so no need to regenerate
numEnqueues = (slbEndOffset == static_cast<int>(commandsSize)) ? 0 : 1;
slbCS.getSpace(slbEndOffset);
}
for (size_t i = 0; i < numEnqueues; i++) {
auto mediaStateFlush = slbCS.getSpaceForCmd<MEDIA_STATE_FLUSH>();
*mediaStateFlush = GfxFamily::cmdInitMediaStateFlush;
addArbCheckCmdWa();
addMiAtomicCmdWa((uint64_t)&igilCmdQueue->m_controls.m_DummyAtomicOperationPlaceholder);
auto mediaIdLoad = slbCS.getSpaceForCmd<MEDIA_INTERFACE_DESCRIPTOR_LOAD>();
*mediaIdLoad = GfxFamily::cmdInitMediaInterfaceDescriptorLoad;
mediaIdLoad->setInterfaceDescriptorTotalLength(2048);
auto dataStartAddress = colorCalcStateSize;
mediaIdLoad->setInterfaceDescriptorDataStartAddress(dataStartAddress + sizeof(INTERFACE_DESCRIPTOR_DATA) * schedulerIDIndex);
addLriCmdWa(true);
if (isProfilingEnabled()) {
addPipeControlCmdWa();
auto pipeControl = slbCS.getSpaceForCmd<PIPE_CONTROL>();
initPipeControl(pipeControl);
} else {
auto noop = slbCS.getSpace(sizeof(PIPE_CONTROL));
memset(noop, 0x0, sizeof(PIPE_CONTROL));
addPipeControlCmdWa(true);
}
auto gpgpuWalker = slbCS.getSpaceForCmd<GPGPU_WALKER>();
*gpgpuWalker = GfxFamily::cmdInitGpgpuWalker;
gpgpuWalker->setSimdSize(GPGPU_WALKER::SIMD_SIZE::SIMD_SIZE_SIMD16);
gpgpuWalker->setThreadGroupIdXDimension(1);
gpgpuWalker->setThreadGroupIdYDimension(1);
gpgpuWalker->setThreadGroupIdZDimension(1);
gpgpuWalker->setRightExecutionMask(0xFFFFFFFF);
gpgpuWalker->setBottomExecutionMask(0xFFFFFFFF);
mediaStateFlush = slbCS.getSpaceForCmd<MEDIA_STATE_FLUSH>();
*mediaStateFlush = GfxFamily::cmdInitMediaStateFlush;
addArbCheckCmdWa();
addPipeControlCmdWa();
auto pipeControl2 = slbCS.getSpaceForCmd<PIPE_CONTROL>();
initPipeControl(pipeControl2);
addLriCmdWa(false);
auto prefetch = slbCS.getSpace(getCSPrefetchSize());
memset(prefetch, 0x0, getCSPrefetchSize());
}
// always the same BBStart position (after 128 enqueues)
auto bbStartOffset = (commandsSize * 128) - slbCS.getUsed();
slbCS.getSpace(bbStartOffset);
auto bbStart = slbCS.getSpaceForCmd<MI_BATCH_BUFFER_START>();
*bbStart = GfxFamily::cmdInitBatchBufferStart;
auto slbPtr = reinterpret_cast<uintptr_t>(slbBuffer->getUnderlyingBuffer());
bbStart->setBatchBufferStartAddressGraphicsaddress472(slbPtr);
igilCmdQueue->m_controls.m_CleanupSectionSize = 0;
igilQueue->m_controls.m_CleanupSectionAddress = 0;
}
template <typename GfxFamily>
void DeviceQueueHw<GfxFamily>::addExecutionModelCleanUpSection(Kernel *parentKernel, TagNode<HwTimeStamps> *hwTimeStamp, uint32_t taskCount) {
// CleanUp Section
@@ -271,88 +167,6 @@ IndirectHeap *DeviceQueueHw<GfxFamily>::getIndirectHeap(IndirectHeap::Type type)
return heaps[type];
}
template <typename GfxFamily>
void DeviceQueueHw<GfxFamily>::setupIndirectState(IndirectHeap &surfaceStateHeap, IndirectHeap &dynamicStateHeap, Kernel *parentKernel, uint32_t parentIDCount) {
using GPGPU_WALKER = typename GfxFamily::GPGPU_WALKER;
void *pDSH = dynamicStateHeap.getCpuBase();
// Set scheduler ID to last entry in first table, it will have ID == 0, blocks will have following entries.
auto igilCmdQueue = reinterpret_cast<IGIL_CommandQueue *>(queueBuffer->getUnderlyingBuffer());
igilCmdQueue->m_controls.m_IDTstart = colorCalcStateSize + sizeof(INTERFACE_DESCRIPTOR_DATA) * (interfaceDescriptorEntries - 2);
// Parent's dsh is located after ColorCalcState and 2 ID tables
igilCmdQueue->m_controls.m_DynamicHeapStart = offsetDsh + alignUp((uint32_t)parentKernel->getDynamicStateHeapSize(), GPGPU_WALKER::INDIRECTDATASTARTADDRESS_ALIGN_SIZE);
igilCmdQueue->m_controls.m_DynamicHeapSizeInBytes = (uint32_t)dshBuffer->getUnderlyingBufferSize();
igilCmdQueue->m_controls.m_CurrentDSHoffset = igilCmdQueue->m_controls.m_DynamicHeapStart;
igilCmdQueue->m_controls.m_ParentDSHOffset = offsetDsh;
uint32_t blockIndex = parentIDCount;
pDSH = ptrOffset(pDSH, colorCalcStateSize);
INTERFACE_DESCRIPTOR_DATA *pIDDestination = static_cast<INTERFACE_DESCRIPTOR_DATA *>(pDSH);
BlockKernelManager *blockManager = parentKernel->getProgram()->getBlockKernelManager();
uint32_t blockCount = static_cast<uint32_t>(blockManager->getCount());
uint32_t maxBindingTableCount = 0;
uint32_t totalBlockSSHSize = 0;
igilCmdQueue->m_controls.m_StartBlockID = blockIndex;
for (uint32_t i = 0; i < blockCount; i++) {
const KernelInfo *pBlockInfo = blockManager->getBlockKernelInfo(i);
auto blockAllocation = pBlockInfo->getGraphicsAllocation();
DEBUG_BREAK_IF(!blockAllocation);
auto gpuAddress = blockAllocation ? blockAllocation->getGpuAddressToPatch() : 0llu;
auto bindingTableCount = pBlockInfo->patchInfo.bindingTableState->Count;
maxBindingTableCount = std::max(maxBindingTableCount, bindingTableCount);
totalBlockSSHSize += alignUp(pBlockInfo->heapInfo.pKernelHeader->SurfaceStateHeapSize, BINDING_TABLE_STATE::SURFACESTATEPOINTER_ALIGN_SIZE);
auto btOffset = KernelCommandsHelper<GfxFamily>::pushBindingTableAndSurfaceStates(surfaceStateHeap, *pBlockInfo);
parentKernel->setReflectionSurfaceBlockBtOffset(i, static_cast<uint32_t>(btOffset));
// Determine SIMD size
uint32_t simd = pBlockInfo->getMaxSimdSize();
DEBUG_BREAK_IF(pBlockInfo->patchInfo.interfaceDescriptorData == nullptr);
uint32_t idOffset = pBlockInfo->patchInfo.interfaceDescriptorData->Offset;
const INTERFACE_DESCRIPTOR_DATA *pBlockID = static_cast<const INTERFACE_DESCRIPTOR_DATA *>(ptrOffset(pBlockInfo->heapInfo.pDsh, idOffset));
pIDDestination[blockIndex + i] = *pBlockID;
pIDDestination[blockIndex + i].setKernelStartPointerHigh(gpuAddress >> 32);
pIDDestination[blockIndex + i].setKernelStartPointer((uint32_t)gpuAddress);
pIDDestination[blockIndex + i].setBarrierEnable(pBlockInfo->patchInfo.executionEnvironment->HasBarriers > 0);
pIDDestination[blockIndex + i].setDenormMode(INTERFACE_DESCRIPTOR_DATA::DENORM_MODE_SETBYKERNEL);
// Set offset to sampler states, block's DHSOffset is added by scheduler
pIDDestination[blockIndex + i].setSamplerStatePointer(static_cast<uint32_t>(pBlockInfo->getBorderColorStateSize()));
auto threadPayload = pBlockInfo->patchInfo.threadPayload;
DEBUG_BREAK_IF(nullptr == threadPayload);
auto numChannels = PerThreadDataHelper::getNumLocalIdChannels(*threadPayload);
auto sizePerThreadData = getPerThreadSizeLocalIDs(simd, numChannels);
auto numGrfPerThreadData = static_cast<uint32_t>(sizePerThreadData / sizeof(GRF));
// HW requires a minimum of 1 GRF of perThreadData for each thread in a thread group
// when sizeCrossThreadData != 0
numGrfPerThreadData = std::max(numGrfPerThreadData, 1u);
pIDDestination[blockIndex + i].setConstantIndirectUrbEntryReadLength(numGrfPerThreadData);
}
igilCmdQueue->m_controls.m_BTmaxSize = alignUp(maxBindingTableCount * (uint32_t)sizeof(BINDING_TABLE_STATE), INTERFACE_DESCRIPTOR_DATA::BINDINGTABLEPOINTER::BINDINGTABLEPOINTER_ALIGN_SIZE);
igilCmdQueue->m_controls.m_BTbaseOffset = alignUp((uint32_t)surfaceStateHeap.getUsed(), INTERFACE_DESCRIPTOR_DATA::BINDINGTABLEPOINTER::BINDINGTABLEPOINTER_ALIGN_SIZE);
igilCmdQueue->m_controls.m_CurrentSSHoffset = igilCmdQueue->m_controls.m_BTbaseOffset;
}
template <typename GfxFamily>
size_t DeviceQueueHw<GfxFamily>::setSchedulerCrossThreadData(SchedulerKernel &scheduler) {
using INTERFACE_DESCRIPTOR_DATA = typename GfxFamily::INTERFACE_DESCRIPTOR_DATA;
@@ -393,34 +207,6 @@ void DeviceQueueHw<GfxFamily>::addLriCmd(bool setArbCheck) {
lri->setDataDword(0x0);
}
template <typename GfxFamily>
void DeviceQueueHw<GfxFamily>::addMediaStateClearCmds() {
typedef typename GfxFamily::MEDIA_VFE_STATE MEDIA_VFE_STATE;
addPipeControlCmdWa();
auto pipeControl = slbCS.getSpaceForCmd<PIPE_CONTROL>();
*pipeControl = GfxFamily::cmdInitPipeControl;
pipeControl->setGenericMediaStateClear(true);
pipeControl->setCommandStreamerStallEnable(true);
addDcFlushToPipeControlWa(pipeControl);
PreambleHelper<GfxFamily>::programVFEState(&slbCS, device->getHardwareInfo(), 0, 0);
}
template <typename GfxFamily>
size_t DeviceQueueHw<GfxFamily>::getMediaStateClearCmdsSize() {
using MEDIA_VFE_STATE = typename GfxFamily::MEDIA_VFE_STATE;
// PC with GenreicMediaStateClear + WA PC
size_t size = 2 * sizeof(PIPE_CONTROL);
// VFE state cmds
size += sizeof(PIPE_CONTROL);
size += sizeof(MEDIA_VFE_STATE);
return size;
}
template <typename GfxFamily>
size_t DeviceQueueHw<GfxFamily>::getExecutionModelCleanupSectionSize() {
size_t totalSize = 0;

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@@ -0,0 +1,226 @@
/*
* Copyright (C) 2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "runtime/device_queue/device_queue_hw_base.inl"
namespace NEO {
template <typename GfxFamily>
size_t DeviceQueueHw<GfxFamily>::getMinimumSlbSize() {
using MEDIA_STATE_FLUSH = typename GfxFamily::MEDIA_STATE_FLUSH;
using MEDIA_INTERFACE_DESCRIPTOR_LOAD = typename GfxFamily::MEDIA_INTERFACE_DESCRIPTOR_LOAD;
using GPGPU_WALKER = typename GfxFamily::GPGPU_WALKER;
return sizeof(MEDIA_STATE_FLUSH) +
sizeof(MEDIA_INTERFACE_DESCRIPTOR_LOAD) +
sizeof(PIPE_CONTROL) +
sizeof(GPGPU_WALKER) +
sizeof(MEDIA_STATE_FLUSH) +
sizeof(PIPE_CONTROL) +
DeviceQueueHw<GfxFamily>::getCSPrefetchSize();
}
template <typename GfxFamily>
void DeviceQueueHw<GfxFamily>::buildSlbDummyCommands() {
using MEDIA_STATE_FLUSH = typename GfxFamily::MEDIA_STATE_FLUSH;
using MEDIA_INTERFACE_DESCRIPTOR_LOAD = typename GfxFamily::MEDIA_INTERFACE_DESCRIPTOR_LOAD;
using GPGPU_WALKER = typename GfxFamily::GPGPU_WALKER;
auto igilCmdQueue = reinterpret_cast<IGIL_CommandQueue *>(queueBuffer->getUnderlyingBuffer());
auto slbEndOffset = igilCmdQueue->m_controls.m_SLBENDoffsetInBytes;
size_t commandsSize = getMinimumSlbSize() + getWaCommandsSize();
size_t numEnqueues = numberOfDeviceEnqueues;
// buildSlbDummyCommands is called from resetDeviceQueue() - reset slbCS each time
slbCS.replaceBuffer(slbBuffer->getUnderlyingBuffer(), slbBuffer->getUnderlyingBufferSize());
if (slbEndOffset >= 0) {
DEBUG_BREAK_IF(slbEndOffset % commandsSize != 0);
//We always overwrite at most one enqueue space with BB_START command pointing to cleanup section
//if SLBENDoffset is the at the end then BB_START added after scheduler did not corrupt anything so no need to regenerate
numEnqueues = (slbEndOffset == static_cast<int>(commandsSize)) ? 0 : 1;
slbCS.getSpace(slbEndOffset);
}
for (size_t i = 0; i < numEnqueues; i++) {
auto mediaStateFlush = slbCS.getSpaceForCmd<MEDIA_STATE_FLUSH>();
*mediaStateFlush = GfxFamily::cmdInitMediaStateFlush;
addArbCheckCmdWa();
addMiAtomicCmdWa((uint64_t)&igilCmdQueue->m_controls.m_DummyAtomicOperationPlaceholder);
auto mediaIdLoad = slbCS.getSpaceForCmd<MEDIA_INTERFACE_DESCRIPTOR_LOAD>();
*mediaIdLoad = GfxFamily::cmdInitMediaInterfaceDescriptorLoad;
mediaIdLoad->setInterfaceDescriptorTotalLength(2048);
auto dataStartAddress = colorCalcStateSize;
mediaIdLoad->setInterfaceDescriptorDataStartAddress(dataStartAddress + sizeof(INTERFACE_DESCRIPTOR_DATA) * schedulerIDIndex);
addLriCmdWa(true);
if (isProfilingEnabled()) {
addPipeControlCmdWa();
auto pipeControl = slbCS.getSpaceForCmd<PIPE_CONTROL>();
initPipeControl(pipeControl);
} else {
auto noop = slbCS.getSpace(sizeof(PIPE_CONTROL));
memset(noop, 0x0, sizeof(PIPE_CONTROL));
addPipeControlCmdWa(true);
}
auto gpgpuWalker = slbCS.getSpaceForCmd<GPGPU_WALKER>();
*gpgpuWalker = GfxFamily::cmdInitGpgpuWalker;
gpgpuWalker->setSimdSize(GPGPU_WALKER::SIMD_SIZE::SIMD_SIZE_SIMD16);
gpgpuWalker->setThreadGroupIdXDimension(1);
gpgpuWalker->setThreadGroupIdYDimension(1);
gpgpuWalker->setThreadGroupIdZDimension(1);
gpgpuWalker->setRightExecutionMask(0xFFFFFFFF);
gpgpuWalker->setBottomExecutionMask(0xFFFFFFFF);
mediaStateFlush = slbCS.getSpaceForCmd<MEDIA_STATE_FLUSH>();
*mediaStateFlush = GfxFamily::cmdInitMediaStateFlush;
addArbCheckCmdWa();
addPipeControlCmdWa();
auto pipeControl2 = slbCS.getSpaceForCmd<PIPE_CONTROL>();
initPipeControl(pipeControl2);
addLriCmdWa(false);
auto prefetch = slbCS.getSpace(getCSPrefetchSize());
memset(prefetch, 0x0, getCSPrefetchSize());
}
// always the same BBStart position (after 128 enqueues)
auto bbStartOffset = (commandsSize * 128) - slbCS.getUsed();
slbCS.getSpace(bbStartOffset);
auto bbStart = slbCS.getSpaceForCmd<MI_BATCH_BUFFER_START>();
*bbStart = GfxFamily::cmdInitBatchBufferStart;
auto slbPtr = reinterpret_cast<uintptr_t>(slbBuffer->getUnderlyingBuffer());
bbStart->setBatchBufferStartAddressGraphicsaddress472(slbPtr);
igilCmdQueue->m_controls.m_CleanupSectionSize = 0;
igilQueue->m_controls.m_CleanupSectionAddress = 0;
}
template <typename GfxFamily>
void DeviceQueueHw<GfxFamily>::addMediaStateClearCmds() {
typedef typename GfxFamily::MEDIA_VFE_STATE MEDIA_VFE_STATE;
addPipeControlCmdWa();
auto pipeControl = slbCS.getSpaceForCmd<PIPE_CONTROL>();
*pipeControl = GfxFamily::cmdInitPipeControl;
pipeControl->setGenericMediaStateClear(true);
pipeControl->setCommandStreamerStallEnable(true);
addDcFlushToPipeControlWa(pipeControl);
PreambleHelper<GfxFamily>::programVFEState(&slbCS, device->getHardwareInfo(), 0, 0);
}
template <typename GfxFamily>
size_t DeviceQueueHw<GfxFamily>::getMediaStateClearCmdsSize() {
using MEDIA_VFE_STATE = typename GfxFamily::MEDIA_VFE_STATE;
// PC with GenreicMediaStateClear + WA PC
size_t size = 2 * sizeof(PIPE_CONTROL);
// VFE state cmds
size += sizeof(PIPE_CONTROL);
size += sizeof(MEDIA_VFE_STATE);
return size;
}
template <typename GfxFamily>
void DeviceQueueHw<GfxFamily>::setupIndirectState(IndirectHeap &surfaceStateHeap, IndirectHeap &dynamicStateHeap, Kernel *parentKernel, uint32_t parentIDCount) {
using GPGPU_WALKER = typename GfxFamily::GPGPU_WALKER;
void *pDSH = dynamicStateHeap.getCpuBase();
// Set scheduler ID to last entry in first table, it will have ID == 0, blocks will have following entries.
auto igilCmdQueue = reinterpret_cast<IGIL_CommandQueue *>(queueBuffer->getUnderlyingBuffer());
igilCmdQueue->m_controls.m_IDTstart = colorCalcStateSize + sizeof(INTERFACE_DESCRIPTOR_DATA) * (interfaceDescriptorEntries - 2);
// Parent's dsh is located after ColorCalcState and 2 ID tables
igilCmdQueue->m_controls.m_DynamicHeapStart = offsetDsh + alignUp((uint32_t)parentKernel->getDynamicStateHeapSize(), GPGPU_WALKER::INDIRECTDATASTARTADDRESS_ALIGN_SIZE);
igilCmdQueue->m_controls.m_DynamicHeapSizeInBytes = (uint32_t)dshBuffer->getUnderlyingBufferSize();
igilCmdQueue->m_controls.m_CurrentDSHoffset = igilCmdQueue->m_controls.m_DynamicHeapStart;
igilCmdQueue->m_controls.m_ParentDSHOffset = offsetDsh;
uint32_t blockIndex = parentIDCount;
pDSH = ptrOffset(pDSH, colorCalcStateSize);
INTERFACE_DESCRIPTOR_DATA *pIDDestination = static_cast<INTERFACE_DESCRIPTOR_DATA *>(pDSH);
BlockKernelManager *blockManager = parentKernel->getProgram()->getBlockKernelManager();
uint32_t blockCount = static_cast<uint32_t>(blockManager->getCount());
uint32_t maxBindingTableCount = 0;
uint32_t totalBlockSSHSize = 0;
igilCmdQueue->m_controls.m_StartBlockID = blockIndex;
for (uint32_t i = 0; i < blockCount; i++) {
const KernelInfo *pBlockInfo = blockManager->getBlockKernelInfo(i);
auto blockAllocation = pBlockInfo->getGraphicsAllocation();
DEBUG_BREAK_IF(!blockAllocation);
auto gpuAddress = blockAllocation ? blockAllocation->getGpuAddressToPatch() : 0llu;
auto bindingTableCount = pBlockInfo->patchInfo.bindingTableState->Count;
maxBindingTableCount = std::max(maxBindingTableCount, bindingTableCount);
totalBlockSSHSize += alignUp(pBlockInfo->heapInfo.pKernelHeader->SurfaceStateHeapSize, BINDING_TABLE_STATE::SURFACESTATEPOINTER_ALIGN_SIZE);
auto btOffset = KernelCommandsHelper<GfxFamily>::pushBindingTableAndSurfaceStates(surfaceStateHeap, *pBlockInfo);
parentKernel->setReflectionSurfaceBlockBtOffset(i, static_cast<uint32_t>(btOffset));
// Determine SIMD size
uint32_t simd = pBlockInfo->getMaxSimdSize();
DEBUG_BREAK_IF(pBlockInfo->patchInfo.interfaceDescriptorData == nullptr);
uint32_t idOffset = pBlockInfo->patchInfo.interfaceDescriptorData->Offset;
const INTERFACE_DESCRIPTOR_DATA *pBlockID = static_cast<const INTERFACE_DESCRIPTOR_DATA *>(ptrOffset(pBlockInfo->heapInfo.pDsh, idOffset));
pIDDestination[blockIndex + i] = *pBlockID;
pIDDestination[blockIndex + i].setKernelStartPointerHigh(gpuAddress >> 32);
pIDDestination[blockIndex + i].setKernelStartPointer((uint32_t)gpuAddress);
pIDDestination[blockIndex + i].setBarrierEnable(pBlockInfo->patchInfo.executionEnvironment->HasBarriers > 0);
pIDDestination[blockIndex + i].setDenormMode(INTERFACE_DESCRIPTOR_DATA::DENORM_MODE_SETBYKERNEL);
// Set offset to sampler states, block's DHSOffset is added by scheduler
pIDDestination[blockIndex + i].setSamplerStatePointer(static_cast<uint32_t>(pBlockInfo->getBorderColorStateSize()));
auto threadPayload = pBlockInfo->patchInfo.threadPayload;
DEBUG_BREAK_IF(nullptr == threadPayload);
auto numChannels = PerThreadDataHelper::getNumLocalIdChannels(*threadPayload);
auto sizePerThreadData = getPerThreadSizeLocalIDs(simd, numChannels);
auto numGrfPerThreadData = static_cast<uint32_t>(sizePerThreadData / sizeof(GRF));
// HW requires a minimum of 1 GRF of perThreadData for each thread in a thread group
// when sizeCrossThreadData != 0
numGrfPerThreadData = std::max(numGrfPerThreadData, 1u);
pIDDestination[blockIndex + i].setConstantIndirectUrbEntryReadLength(numGrfPerThreadData);
}
igilCmdQueue->m_controls.m_BTmaxSize = alignUp(maxBindingTableCount * (uint32_t)sizeof(BINDING_TABLE_STATE), INTERFACE_DESCRIPTOR_DATA::BINDINGTABLEPOINTER::BINDINGTABLEPOINTER_ALIGN_SIZE);
igilCmdQueue->m_controls.m_BTbaseOffset = alignUp((uint32_t)surfaceStateHeap.getUsed(), INTERFACE_DESCRIPTOR_DATA::BINDINGTABLEPOINTER::BINDINGTABLEPOINTER_ALIGN_SIZE);
igilCmdQueue->m_controls.m_CurrentSSHoffset = igilCmdQueue->m_controls.m_BTbaseOffset;
}
} // namespace NEO

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@@ -5,6 +5,9 @@
*
*/
#include "runtime/command_queue/gpgpu_walker.h"
#include "runtime/device_queue/device_queue_hw.h"
namespace NEO {
template <typename GfxFamily>

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@@ -6,7 +6,7 @@
*/
#include "runtime/device_queue/device_queue_hw.h"
#include "runtime/device_queue/device_queue_hw.inl"
#include "runtime/device_queue/device_queue_hw_bdw_plus.inl"
#include "runtime/device_queue/device_queue_hw_profiling.inl"
#include "runtime/gen10/hw_cmds.h"

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@@ -6,7 +6,7 @@
*/
#include "runtime/device_queue/device_queue_hw.h"
#include "runtime/device_queue/device_queue_hw.inl"
#include "runtime/device_queue/device_queue_hw_bdw_plus.inl"
#include "runtime/device_queue/device_queue_hw_profiling.inl"
#include "runtime/gen11/device_enqueue.h"
#include "runtime/gen11/hw_cmds.h"

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@@ -6,7 +6,7 @@
*/
#include "runtime/device_queue/device_queue_hw.h"
#include "runtime/device_queue/device_queue_hw.inl"
#include "runtime/device_queue/device_queue_hw_bdw_plus.inl"
#include "runtime/gen8/hw_cmds.h"
namespace NEO {

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@@ -6,7 +6,7 @@
*/
#include "runtime/device_queue/device_queue_hw.h"
#include "runtime/device_queue/device_queue_hw.inl"
#include "runtime/device_queue/device_queue_hw_bdw_plus.inl"
#include "runtime/device_queue/device_queue_hw_profiling.inl"
#include "runtime/gen9/hw_cmds.h"