clang-tidy configuration cleanup

Define single .clang-tidy configuration with all used checks and use
NOLINT to selectively silence tool. That way cleanup should be easier.
third_part/ has its own configuration that disables clang-tidy for this
folder.

Signed-off-by: Artur Harasimiuk <artur.harasimiuk@intel.com>
This commit is contained in:
Artur Harasimiuk
2022-05-09 17:40:30 +00:00
committed by Compute-Runtime-Automation
parent 910871a706
commit e9be9b64c6
235 changed files with 920 additions and 1169 deletions

View File

@@ -33,7 +33,7 @@
namespace NEO {
BufferObject::BufferObject(Drm *drm, uint64_t patIndex, int handle, size_t size, size_t maxOsContextCount) : drm(drm), refCount(1), handle(handle), size(size), isReused(false) {
BufferObject::BufferObject(Drm *drm, uint64_t patIndex, int handle, size_t size, size_t maxOsContextCount) : drm(drm), refCount(1), handle(handle), size(size) {
this->tilingMode = I915_TILING_NONE;
this->lockedAddress = nullptr;
this->patIndex = patIndex;
@@ -172,8 +172,8 @@ int BufferObject::exec(uint32_t used, size_t startOffset, unsigned int flags, bo
if (ret != 0) {
const auto status = evictUnusedAllocations(true, true);
if (status == MemoryOperationsStatus::GPU_HANG_DETECTED_DURING_OPERATION) {
PRINT_DEBUG_STRING(DebugManager.flags.PrintDebugMessages.get(), stderr, "Error! GPU hang detected in BufferObject::exec(). Returning %d\n", GPU_HANG_DETECTED);
return GPU_HANG_DETECTED;
PRINT_DEBUG_STRING(DebugManager.flags.PrintDebugMessages.get(), stderr, "Error! GPU hang detected in BufferObject::exec(). Returning %d\n", gpuHangDetected);
return gpuHangDetected;
}
ret = ioctlHelper->execBuffer(drm, &execbuf, completionGpuAddress, completionValue);