Move SourceLevelDebugger ownership to execution environment

Change-Id: I7fc6fd1cde2e450dbd41a164f915373e80a4aaf8
This commit is contained in:
Jobczyk, Lukasz
2018-07-12 15:47:48 +02:00
committed by sys_ocldev
parent 6112ce4e8f
commit eebb919c18
12 changed files with 109 additions and 46 deletions

View File

@@ -47,7 +47,7 @@ class EnqueueDebugKernelTest : public ProgramSimpleFixture,
constructPlatform();
ProgramSimpleFixture::SetUp();
device = pDevice;
pDevice->sourceLevelDebugger.reset(new SourceLevelDebugger(nullptr));
pDevice->executionEnvironment->sourceLevelDebugger.reset(new SourceLevelDebugger(nullptr));
if (pDevice->getHardwareInfo().pPlatform->eRenderCoreFamily >= IGFX_GEN9_CORE) {
std::string filename;