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Add allocateGraphicsMemoryInDevicePool
- do not always expect failures in tests with failure injections there is retry mechanism for some cases Change-Id: If7589d2dacc41216d2f3b08f861209bbab179615
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sys_ocldev
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1afc09bc05
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f125c8ff45
@@ -21,7 +21,6 @@
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*/
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#include "indirect_heap.h"
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#include "runtime/memory_manager/graphics_allocation.h"
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namespace OCLRT {
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