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Allocate internal allocations through preferred pool
Change-Id: Ib17431ceefc1eb72f86625e0998f679baaa7cb0d Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
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sys_ocldev
parent
303014582a
commit
f157943610
@@ -324,19 +324,19 @@ GraphicsAllocation *DrmMemoryManager::allocateGraphicsMemoryForImageImpl(const A
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return allocation;
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}
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DrmAllocation *DrmMemoryManager::allocate32BitGraphicsMemory(size_t size, const void *ptr, AllocationOrigin allocationOrigin) {
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auto allocatorToUse = allocationOrigin == AllocationOrigin::EXTERNAL_ALLOCATION ? allocator32Bit.get() : internal32bitAllocator.get();
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auto allocatorType = allocationOrigin == AllocationOrigin::EXTERNAL_ALLOCATION ? BIT32_ALLOCATOR_EXTERNAL : BIT32_ALLOCATOR_INTERNAL;
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DrmAllocation *DrmMemoryManager::allocate32BitGraphicsMemoryImpl(const AllocationData &allocationData) {
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auto allocatorToUse = allocationData.allocationOrigin == AllocationOrigin::EXTERNAL_ALLOCATION ? allocator32Bit.get() : internal32bitAllocator.get();
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auto allocatorType = allocationData.allocationOrigin == AllocationOrigin::EXTERNAL_ALLOCATION ? BIT32_ALLOCATOR_EXTERNAL : BIT32_ALLOCATOR_INTERNAL;
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if (ptr) {
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uintptr_t inputPtr = (uintptr_t)ptr;
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auto allocationSize = alignSizeWholePage((void *)ptr, size);
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if (allocationData.hostPtr) {
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uintptr_t inputPtr = reinterpret_cast<uintptr_t>(allocationData.hostPtr);
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auto allocationSize = alignSizeWholePage(allocationData.hostPtr, allocationData.size);
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auto realAllocationSize = allocationSize;
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auto gpuVirtualAddress = allocatorToUse->allocate(realAllocationSize);
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if (!gpuVirtualAddress) {
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return nullptr;
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}
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auto alignedUserPointer = (uintptr_t)alignDown(ptr, MemoryConstants::pageSize);
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auto alignedUserPointer = reinterpret_cast<uintptr_t>(alignDown(allocationData.hostPtr, MemoryConstants::pageSize));
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auto inputPointerOffset = inputPtr - alignedUserPointer;
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BufferObject *bo = allocUserptr(alignedUserPointer, allocationSize, 0, true);
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@@ -351,14 +351,14 @@ DrmAllocation *DrmMemoryManager::allocate32BitGraphicsMemory(size_t size, const
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uintptr_t offset = (uintptr_t)bo->address;
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bo->softPin((uint64_t)offset);
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bo->setAllocationType(allocatorType);
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auto drmAllocation = new DrmAllocation(bo, (void *)ptr, (uint64_t)ptrOffset(gpuVirtualAddress, inputPointerOffset),
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auto drmAllocation = new DrmAllocation(bo, const_cast<void *>(allocationData.hostPtr), static_cast<uint64_t>(ptrOffset(gpuVirtualAddress, inputPointerOffset)),
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allocationSize, MemoryPool::System4KBPagesWith32BitGpuAddressing, getOsContextCount(), false);
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drmAllocation->is32BitAllocation = true;
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drmAllocation->gpuBaseAddress = allocatorToUse->getBase();
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return drmAllocation;
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}
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size_t alignedAllocationSize = alignUp(size, MemoryConstants::pageSize);
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size_t alignedAllocationSize = alignUp(allocationData.size, MemoryConstants::pageSize);
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auto allocationSize = alignedAllocationSize;
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auto res = allocatorToUse->allocate(allocationSize);
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