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refactor: Remove 3DSTATE_BTD_BODY structure
Removes 3DSTATE_BTD_BODY as redundant structure. Related-To: NEO-13147 Signed-off-by: Vysochyn, Illia <illia.vysochyn@intel.com>
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Compute-Runtime-Automation
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9ccecb5a35
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f198507875
@@ -3592,8 +3592,7 @@ HWTEST2_F(CommandStreamReceiverHwTest,
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auto btdStateCmd = hwParserCsr.getCommand<_3DSTATE_BTD>();
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ASSERT_NE(nullptr, btdStateCmd);
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auto &btdStateBody = btdStateCmd->getBtdStateBody();
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EXPECT_EQ(rtAllocationAddress, btdStateBody.getMemoryBackedBufferBasePointer());
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EXPECT_EQ(rtAllocationAddress, btdStateCmd->getMemoryBackedBufferBasePointer());
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uint32_t residentCount = 1;
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commandStreamReceiver.isMadeResident(rtAllocation, residentCount);
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