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Refactor passing GlobalFenceAllocation to DirectSubmission
Signed-off-by: Bartosz Dunajski <bartosz.dunajski@intel.com>
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Compute-Runtime-Automation
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6f0f15a0b8
commit
fc4eaa1894
@@ -1,5 +1,5 @@
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/*
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* Copyright (C) 2020-2021 Intel Corporation
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* Copyright (C) 2020-2022 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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@@ -16,8 +16,7 @@ class DrmDirectSubmission : public DirectSubmissionHw<GfxFamily, Dispatcher> {
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using DirectSubmissionHw<GfxFamily, Dispatcher>::ringCommandStream;
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using DirectSubmissionHw<GfxFamily, Dispatcher>::switchRingBuffersAllocations;
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DrmDirectSubmission(Device &device,
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OsContext &osContext);
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DrmDirectSubmission(Device &device, OsContext &osContext, const GraphicsAllocation *globalFenceAllocation);
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~DrmDirectSubmission();
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