Include files are now grouped and sorted in following order:
1. Header file of the class the current file implements
2. Project files
3. Third party files
4. Standard library
Change-Id: If31af05652184169f7fee1d7ad08f1b2ed602cf0
Signed-off-by: Filip Hazubski <filip.hazubski@intel.com>
- fill AllocationData in one place
- remove allocateGraphicsMemoryForSVM function
- refactor SVM manager tests
Change-Id: I6f4ecd70503da8031cced50ea98a54162fd8e5d3
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
- make AllocationData a protected structure
- use AllocationProperties instead of AllocationFlags
- refactor methods: allocateGraphicsMemory64kb, allocateGraphicsMemoryForSVM
- call AllocateGraphicsMemoryInPreferredPool in AllocateGraphicsMemory
where there is no host ptr
Change-Id: Ie9ca47b1bccacd00f8486e7d1bf6fb3985e5cb12
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
pass struct with properties to allocate graphics memory methods:
for protected methods use AllocationData
for public methods use AllocationProperties
Change-Id: Ie1c3cb6b5e330bc4adac2ca8b0bf02d30ec76065
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
- Move trimCallback from WddmMemoryManager
- Refactor lastFenceValue accessors to be less generic
Change-Id: I01b31ccb81a5ecc04d07912061326428b07a59bf
Signed-off-by: Maciej Dziuban <maciej.dziuban@intel.com>
OsContext has to propagate through following calls first:
- WddmCommandStreamReceiver<GfxFamily>::processEviction
- CommandStreamReceiver::makeSurfacePackNonResident
Change-Id: I7559c7406b2860c51905c9961cec251fac231b08
Signed-off-by: Maciej Dziuban <maciej.dziuban@intel.com>
Also start registering OsContext to MemoryManager in
WddmMemoryManagerResidencyTest along with some cleanup in fixture's SetUp
Change-Id: I3f6763ae0cd9bf638cdc5dbbfbc60dfb0fd0ef05
Signed-off-by: Maciej Dziuban <maciej.dziuban@intel.com>
Updating files modified in 2018 only. Older files remain with old style
copyright header
Change-Id: Ic99f2e190ad74b4b7f2bd79dd7b9fa5fbe36ec92
Signed-off-by: Artur Harasimiuk <artur.harasimiuk@intel.com>
- If allocation is passed for destruction it means that it is ready to
be destroyed, there is no need to wait for tag.
Change-Id: I6b85ed62250aca8ee6293956b6178ce19bdb1f30
- do not always expect failures in tests with failure injections
there is retry mechanism for some cases
Change-Id: If7589d2dacc41216d2f3b08f861209bbab179615
- replace createGraphicsAllocationWithRequiredBitness with more general
methodallocateGraphicsMemoryInPreferredPool based on passed
AllocationData
- proper flags for allocation selected based on AllocationType
- remove allocateGraphicsMemory(size_t size, size_t alignment)
and use allocateGraphicsMemory(size_t size) instead where default
alignment is sufficient, otherwise use full options version:
allocateGraphicsMemory(size_t size, size_t alignment,
bool forcePin, bool uncacheable)
Change-Id: I2da891f372ee181253cb840568a61b33c0d71fc9
- read only memory cannot be used for allocation,
Oses cannot create graphics alocation for such memory
- if memory allocation fails for host_ptr passed
to enqueueWrite calls, then try doing new allocation
and copy host_ptr on cpu
Change-Id: I415a4673ae1319ea8f77e53bd8fba7489fe85218
- Add new entry point in memory manager for internal allocations.
- Route to allocate32BitGraphicsMemory
- Add new enum to control memory region
- Change mm to memoryManager
Change-Id: I2ee069aa9baf7f69f652022e026569ec4fdb9d77
mapGPUVA will fail when allocation is still in deferred deleter and using
the same base pointer to map, while there is no reserveGPUVA for SVM range.
In that case driver should drain deleter and retry mapGPUVA call
Change-Id: I4ded7d79e0cd935ec62d7fae785d66570c847535