on Windows setup ReadOnly flag, it makes there is no ProbeForWrite call within
CreateAllocation2 function call
it doesn't force read-only access from GPU perspective, that access it
defined in MapGpuVa function
Related-To: NEO-12986, HSD-15016952776
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
setting ReadOnly flag makes there is no ProbeForWrite call within
CreateAllocation2 function call
it doesn't make read-only access from GPU perspective, that access it
defined in MapGpuVa function
Related-To: NEO-12986, HSD-15016952776
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
This is an OS behavior to have failed an allocation with a
const buffer backing storage (PAGE_READONLY attribute set)
ReadOnly flag allows to create allocation with read-only
backing storage
Related-To: NEO-9664, HSD-16021966023
Signed-off-by: Igor Venevtsev <igor.venevtsev@intel.com>
- new debug key EnableDeviceStateVerification to check device state not
ony in debug mode
Related-To: NEO-7669
Signed-off-by: Cencelewska, Katarzyna <katarzyna.cencelewska@intel.com>