Observed about 50MB reduction in overall binaries size (directory build))
when building all targets
with MSVC (Visual Studio 2022 17.3.0 preview 6)
using Debug 64 configuration.
Signed-off-by: Kamil Kopryk <kamil.kopryk@intel.com>
set include path to third_party/aub_stream
rename third_party/aub_stream/headers -> third_party/aub_stream/aubstream
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
don't build aub tests when aubstream is not available
use only mock aub manager in ULTs
Related-To: NEO-4446
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
Discarding RAII lock returned from function almost always
is a bug. This change introduces usage of [[no_discard]]
attribute from C++17 to prevent such misues.
Signed-off-by: Patryk Wrobel <patryk.wrobel@intel.com>
When header is included for the first time in translation unit,
then preprocessor simply copy-pastes its content. If we define a
constant in a header file and this constant has internal linkage
then each and every translation unit, which includes this header
will have its own copy of this constant.
C++17 introduces inline variables, which are meant to allow creation
of variables in header files, which do not cause multiple instances.
The inline variable has a single instance when:
- constexpr is used without static (constexpr implicitly implies inline)
- inline is used without static
- inline const is used without static (const does not imply internal linkage
when used with inline)
Signed-off-by: Patryk Wrobel <patryk.wrobel@intel.com>
Dates corrected in copyright headers to reflect original publication date
(2018 for OpenCL, 2020 for Level Zero).
Signed-off-by: lgotszal <lukasz.gotszald@intel.com>