Invalidation is requested on both linux and windows,
on Csr's that used Isa allocation.
Related-To: NEO-10045
Signed-off-by: Fabian Zwolinski <fabian.zwolinski@intel.com>
rename private scratch space into scratch space slot 1 as it can be generic
Related-To: NEO-9944
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
rename private scratch space into scratch space slot 1 as it can be generic
Related-To: NEO-9944
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
Add mechanism to preallocate cmd buffer allocations in command stream
receiver reusable allocations list per command queue initialized.
This should limit additional allocations during hot loop.
Needs to be enabled in subsequent commits by setting product helper
method.
Related-To: NEO-8152
Signed-off-by: Dominik Dabek <dominik.dabek@intel.com>
Add support for different timestamp packet counts per gfx family.
Change all packet counts to 1 except for xe-hpc.
Related-To: NEO-8154
Signed-off-by: Dominik Dabek <dominik.dabek@intel.com>
In L0 its not possible to track objects relations. For example CmdList
may be removed before Event.
In such case, Event needs to safely skip unregister call, without
accessing CmdList/CmdQueue object.
Related-To: NEO-8884
Signed-off-by: Dunajski, Bartosz <bartosz.dunajski@intel.com>
Program barrier to task stream, before next enqueue kernel.
This will reduce the number of batch buffer starts for sequences of
enqueue, barrier, enqueue, ... .
Related-To: NEO-8147
Signed-off-by: Dominik Dabek <dominik.dabek@intel.com>
Program barrier immediately to task stream.
This will reduce the number of batch buffer starts.
Related-To: NEO-8147
Signed-off-by: Dominik Dabek <dominik.dabek@intel.com>
Use flushStamp=taskCount when passed flushStamp==0.
This will cause driver to busy wait for a short while before falling
back to use kmd notify.
Related-To: GSD-3612
Signed-off-by: Dominik Dabek <dominik.dabek@intel.com>
- 3D btd command should be programed only once per context
- Add conditional pipe control command prior dispatching 3D btd command
- share 3D btd state between immediate and regular command lists
- add pipe control after ray tracing kernel to invalidate state cache
Related-To: NEO-5055
Signed-off-by: Zbigniew Zdanowicz <zbigniew.zdanowicz@intel.com>
When state base address tracking is enabled and command list use private heaps
then command list at destroy time must calls all compute CSRs that were using
that heap to invalidate state caches.
This allows new command list to reuse the same heap allocation for different
surface states, so before new use cached states are invalidated.
Related-To: NEO-5055
Signed-off-by: Zbigniew Zdanowicz <zbigniew.zdanowicz@intel.com>
- full properties update is time intesive task and must be done only once
- selective update can be done after initial update
- dirty flag will allow to distinguish initial update is done
Related-To: NEO-5055
Signed-off-by: Zbigniew Zdanowicz <zbigniew.zdanowicz@intel.com>
- This change gets level one cache policy from cached values instead
of calling virtual methods
Related-To: NEO-5055
Signed-off-by: Zbigniew Zdanowicz <zbigniew.zdanowicz@intel.com>
This is small optimization to replace virtual call and retrieved struct with
cached value.
Related-To: NEO-5055
Signed-off-by: Zbigniew Zdanowicz <zbigniew.zdanowicz@intel.com>
- updates coming from regular list are updated in csr last sent variables
- all per context and per kernel transitions kept in single place
- state updates from intermediate to regular are set in csr properties
- global atomics support duplicates removed
Related-To: NEO-5055
Signed-off-by: Zbigniew Zdanowicz <zbigniew.zdanowicz@intel.com>