With compiler LSC WAs this gives better performance.
If debugger is active, policy will not be changed ie.
will be WBP.
Related-To: NEO-7003
Signed-off-by: Dominik Dabek <dominik.dabek@intel.com>
- pass correct deviceIndex when notifying cmdQs
- fix allocating debug surface - single tile allocation when single
bit set in storageInfo
Related-To: NEO-6980
Signed-off-by: Mateusz Hoppe <mateusz.hoppe@intel.com>
- notify module allocation for (sub)device used to create module,
makeResident called within (sub)device contexts
- access ISA with vmHandle specific to device index
Related-To: NEO-5784
Signed-off-by: Mateusz Hoppe <mateusz.hoppe@intel.com>
This change introduces usage of forward declarations
and removes unneeded includes from the mentioned files.
Signed-off-by: Patryk Wrobel <patryk.wrobel@intel.com>
This change:
- removes redundant copying of std::vector
- removes unneeded includes from the header file
and introduces usage of forward declaration
Signed-off-by: Patryk Wrobel <patryk.wrobel@intel.com>
When header is included for the first time in translation unit,
then preprocessor simply copy-pastes its content. If we define a
constant in a header file and this constant has internal linkage
then each and every translation unit, which includes this header
will have its own copy of this constant.
C++17 introduces inline variables, which are meant to allow creation
of variables in header files, which do not cause multiple instances.
The inline variable has a single instance when:
- constexpr is used without static (constexpr implicitly implies inline)
- inline is used without static
- inline const is used without static (const does not imply internal linkage
when used with inline)
Signed-off-by: Patryk Wrobel <patryk.wrobel@intel.com>
Allow pausing execution before and after enqueuing kernel
using the PauseOnEnqueue and PauseOnGpuMode debug flags.
Related-To: NEO-6570
Signed-off-by: Naklicki, Mateusz <mateusz.naklicki@intel.com>
With compiler LSC WAs this gives better performance.
If debugger is active, policy will not be changed ie.
will be WBP.
Related-To: NEO-7003
Signed-off-by: Dominik Dabek <dominik.dabek@intel.com>
Do not use aligned size when storing allocation
Trim allocation cache before deleting devices
Related-To: NEO-6893
Signed-off-by: Dominik Dabek <dominik.dabek@intel.com>
We have to always generate module create/destroy events to give
debugger a chance to insert bp, read/write debuggee memory etc
even there is no debug data was generated. In this case ELF will not be
reported to debugger, just ISA GpuVA
Related-To: NEO-6723
Signed-off-by: Igor Venevtsev <igor.venevtsev@intel.com>
This change is a baseline for tight control over
when dispatch pipeline state commands and which
pipeline state properties can be changed for a
given hardware platform
Related-To: NEO-5019
Signed-off-by: Zbigniew Zdanowicz <zbigniew.zdanowicz@intel.com>
This change removes unneeded recalculation of hash as well
as redundant calls to std::to_string().
Signed-off-by: Patryk Wrobel <patryk.wrobel@intel.com>
This change removes manual memory management via new/delete
and replaces it with std::unique_ptr.
Signed-off-by: Patryk Wrobel <patryk.wrobel@intel.com>
The mentioned function allocates and copies elements
of size 1. Therefore, the implementation was simplified
and additional check was added to avoid possible UBs.
Signed-off-by: Wrobel, Patryk <patryk.wrobel@intel.com>
Introduce debug variable to control which engines
the tranfser will be split into
Related-To: NEO-7173
Signed-off-by: Lukasz Jobczyk <lukasz.jobczyk@intel.com>