/* * Copyright (C) 2018-2020 Intel Corporation * * SPDX-License-Identifier: MIT * */ #pragma once #include "core/os_interface/windows/wddm_allocation.h" namespace NEO { class MockWddmAllocation : public WddmAllocation { public: MockWddmAllocation() : WddmAllocation(0, GraphicsAllocation::AllocationType::UNKNOWN, nullptr, 0, nullptr, MemoryPool::MemoryNull), gpuPtr(gpuAddress), handle(handles[0]) { } using WddmAllocation::cpuPtr; using WddmAllocation::memoryPool; using WddmAllocation::size; D3DGPU_VIRTUAL_ADDRESS &gpuPtr; D3DKMT_HANDLE &handle; }; } // namespace NEO