/* * Copyright (C) 2017-2019 Intel Corporation * * SPDX-License-Identifier: MIT * */ #include "runtime/event/async_events_handler.h" #include "runtime/event/user_event.h" #include "runtime/helpers/options.h" #include "runtime/platform/platform.h" #include "test.h" #include "unit_tests/fixtures/scenario_test_fixture.h" #include "unit_tests/mocks/mock_command_queue.h" #include "unit_tests/mocks/mock_kernel.h" #include "gtest/gtest.h" using namespace NEO; struct CallbackData { cl_kernel kernel; cl_command_queue queue; bool callbackCalled = false; UserEvent *signalCallbackDoneEvent = nullptr; }; void CL_CALLBACK callback(cl_event event, cl_int status, void *data) { CallbackData *callbackData = (CallbackData *)data; size_t offset[] = {0, 0, 0}; size_t gws[] = {1, 1, 1}; clEnqueueNDRangeKernel(callbackData->queue, callbackData->kernel, 1, offset, gws, nullptr, 0, nullptr, nullptr); clFinish(callbackData->queue); callbackData->callbackCalled = true; if (callbackData->signalCallbackDoneEvent) { cl_event callbackEvent = callbackData->signalCallbackDoneEvent; clSetUserEventStatus(callbackEvent, CL_COMPLETE); // No need to reatin and release this synchronization event //clReleaseEvent(callbackEvent); } } TEST_F(ScenarioTest, givenAsyncHandlerDisabledAndUserEventBlockingEnqueueAndOutputEventWithCallbackWhenUserEventIsSetCompleteThanCallbackIsExecuted) { DebugManager.flags.EnableAsyncEventsHandler.set(false); cl_command_queue clCommandQ = nullptr; cl_queue_properties properties = 0; cl_kernel clKernel = kernel; size_t offset[] = {0, 0, 0}; size_t gws[] = {1, 1, 1}; cl_int retVal = CL_SUCCESS; cl_int success = CL_SUCCESS; UserEvent *userEvent = new UserEvent(context); cl_event eventBlocking = userEvent; cl_event eventOut = nullptr; clCommandQ = clCreateCommandQueue(context, devices[0], properties, &retVal); retVal = clEnqueueNDRangeKernel(clCommandQ, clKernel, 1, offset, gws, nullptr, 1, &eventBlocking, &eventOut); EXPECT_EQ(success, retVal); ASSERT_NE(nullptr, eventOut); CallbackData data; data.kernel = clKernel; data.queue = clCommandQ; data.callbackCalled = false; clSetEventCallback(eventOut, CL_COMPLETE, callback, &data); EXPECT_FALSE(data.callbackCalled); clSetUserEventStatus(eventBlocking, CL_COMPLETE); userEvent->release(); clWaitForEvents(1, &eventOut); EXPECT_TRUE(data.callbackCalled); clReleaseEvent(eventOut); clReleaseCommandQueue(clCommandQ); } TEST_F(ScenarioTest, givenAsyncHandlerEnabledAndUserEventBlockingEnqueueAndOutputEventWithCallbackWhenUserEventIsSetCompleteThanCallbackIsExecuted) { DebugManager.flags.EnableAsyncEventsHandler.set(true); cl_command_queue clCommandQ = nullptr; cl_queue_properties properties = 0; cl_kernel clKernel = kernel; size_t offset[] = {0, 0, 0}; size_t gws[] = {1, 1, 1}; cl_int retVal = CL_SUCCESS; cl_int success = CL_SUCCESS; UserEvent *userEvent = new UserEvent(context); cl_event eventBlocking = userEvent; cl_event eventOut = nullptr; clCommandQ = clCreateCommandQueue(context, devices[0], properties, &retVal); retVal = clEnqueueNDRangeKernel(clCommandQ, clKernel, 1, offset, gws, nullptr, 1, &eventBlocking, &eventOut); EXPECT_EQ(success, retVal); ASSERT_NE(nullptr, eventOut); CallbackData data; data.kernel = clKernel; data.queue = clCommandQ; data.callbackCalled = false; data.signalCallbackDoneEvent = new UserEvent(context); cl_event callbackEvent = data.signalCallbackDoneEvent; clSetEventCallback(eventOut, CL_COMPLETE, callback, &data); EXPECT_FALSE(data.callbackCalled); clSetUserEventStatus(eventBlocking, CL_COMPLETE); userEvent->release(); clWaitForEvents(1, &eventOut); clWaitForEvents(1, &callbackEvent); EXPECT_TRUE(data.callbackCalled); data.signalCallbackDoneEvent->release(); clReleaseEvent(eventOut); clReleaseCommandQueue(clCommandQ); platform()->getAsyncEventsHandler()->closeThread(); }