/* * Copyright (C) 2017-2019 Intel Corporation * * SPDX-License-Identifier: MIT * */ #pragma once #include "runtime/helpers/basic_math.h" #include "runtime/helpers/hw_info.h" #include "runtime/helpers/options.h" #include "runtime/memory_manager/memory_manager.h" namespace NEO { constexpr size_t bigAllocation = 1 * MB; constexpr uintptr_t dummyAddress = 0xFFFFF000u; class MemoryAllocation : public GraphicsAllocation { public: const unsigned long long id; size_t sizeToFree = 0; const bool uncacheable; void setSharedHandle(osHandle handle) { sharingInfo.sharedHandle = handle; } MemoryAllocation(AllocationType allocationType, void *driverAllocatedCpuPointer, void *pMem, uint64_t gpuAddress, size_t memSize, uint64_t count, MemoryPool::Type pool, bool multiOsContextCapable, bool uncacheable, bool flushL3Required) : GraphicsAllocation(allocationType, pMem, gpuAddress, 0u, memSize, pool, multiOsContextCapable), id(count), uncacheable(uncacheable) { this->driverAllocatedCpuPointer = driverAllocatedCpuPointer; overrideMemoryPool(pool); allocationInfo.flags.flushL3Required = flushL3Required; } void overrideMemoryPool(MemoryPool::Type pool); }; class OsAgnosticMemoryManager : public MemoryManager { public: using MemoryManager::allocateGraphicsMemory; OsAgnosticMemoryManager(ExecutionEnvironment &executionEnvironment) : OsAgnosticMemoryManager(false, executionEnvironment) {} OsAgnosticMemoryManager(bool aubUsage, ExecutionEnvironment &executionEnvironment) : MemoryManager(executionEnvironment) { allocator32Bit.reset(create32BitAllocator(aubUsage)); gfxPartition.init(platformDevices[0]->capabilityTable.gpuAddressSpace); } ~OsAgnosticMemoryManager() override; GraphicsAllocation *createGraphicsAllocationFromSharedHandle(osHandle handle, const AllocationProperties &properties, bool requireSpecificBitness) override; GraphicsAllocation *createGraphicsAllocationFromNTHandle(void *handle) override { return nullptr; } void addAllocationToHostPtrManager(GraphicsAllocation *gfxAllocation) override; void removeAllocationFromHostPtrManager(GraphicsAllocation *gfxAllocation) override; void freeGraphicsMemoryImpl(GraphicsAllocation *gfxAllocation) override; AllocationStatus populateOsHandles(OsHandleStorage &handleStorage) override; void cleanOsHandles(OsHandleStorage &handleStorage) override; uint64_t getSystemSharedMemory() override; uint64_t getMaxApplicationAddress() override; uint64_t getInternalHeapBaseAddress() override; void turnOnFakingBigAllocations(); Allocator32bit *create32BitAllocator(bool enableLocalMemory); void *reserveCpuAddressRange(size_t size) override; void releaseReservedCpuAddressRange(void *reserved, size_t size) override; protected: GraphicsAllocation *createGraphicsAllocation(OsHandleStorage &handleStorage, const AllocationData &allocationData) override; GraphicsAllocation *allocateGraphicsMemoryForNonSvmHostPtr(const AllocationData &allocationData) override; GraphicsAllocation *allocateGraphicsMemoryWithAlignment(const AllocationData &allocationData) override; GraphicsAllocation *allocateGraphicsMemory64kb(const AllocationData &allocationData) override; GraphicsAllocation *allocateGraphicsMemoryForImageImpl(const AllocationData &allocationData, std::unique_ptr gmm) override; void *lockResourceImpl(GraphicsAllocation &graphicsAllocation) override { return ptrOffset(graphicsAllocation.getUnderlyingBuffer(), static_cast(graphicsAllocation.getAllocationOffset())); } void unlockResourceImpl(GraphicsAllocation &graphicsAllocation) override {} GraphicsAllocation *allocate32BitGraphicsMemoryImpl(const AllocationData &allocationData) override; GraphicsAllocation *allocateGraphicsMemoryInDevicePool(const AllocationData &allocationData, AllocationStatus &status) override; private: unsigned long long counter = 0; bool fakeBigAllocations = false; }; } // namespace NEO