/* * Copyright (C) 2018 Intel Corporation * * SPDX-License-Identifier: MIT * */ #include "runtime/aub/aub_center.h" using namespace AubDump; namespace OCLRT { AubManager *createAubManager(uint32_t gfxFamily, uint32_t devicesCount, size_t memoryBankSizeInGB, bool localMemorySupported, uint32_t deviceId, const std::string &aubFileName) { return AubDump::AubManager::create(gfxFamily, devicesCount, memoryBankSizeInGB, localMemorySupported, deviceId, aubFileName); } } // namespace OCLRT