/* * Copyright (C) 2021 Intel Corporation * * SPDX-License-Identifier: MIT * */ #pragma once #include struct _zet_debug_session_handle_t {}; namespace L0 { struct Device; struct DebugSession : _zet_debug_session_handle_t { virtual ~DebugSession() = default; DebugSession() = delete; static DebugSession *create(const zet_debug_config_t &config, Device *device, ze_result_t &result); static DebugSession *fromHandle(zet_debug_session_handle_t handle) { return static_cast(handle); } inline zet_debug_session_handle_t toHandle() { return this; } virtual bool closeConnection() = 0; virtual ze_result_t initialize() = 0; virtual ze_result_t readEvent(uint64_t timeout, zet_debug_event_t *event) = 0; Device *getConnectedDevice() { return connectedDevice; } protected: DebugSession(const zet_debug_config_t &config, Device *device) : connectedDevice(device){}; Device *connectedDevice = nullptr; }; } // namespace L0