# # Copyright (C) 2018-2021 Intel Corporation # # SPDX-License-Identifier: MIT # if(WIN32) set(RUNTIME_SRCS_SHARINGS_D3D ${CMAKE_CURRENT_SOURCE_DIR}/CMakeLists.txt ${CMAKE_CURRENT_SOURCE_DIR}/cl_d3d_api.h ${CMAKE_CURRENT_SOURCE_DIR}/d3d_buffer.h ${CMAKE_CURRENT_SOURCE_DIR}/d3d_sharing.cpp ${CMAKE_CURRENT_SOURCE_DIR}/d3d_sharing.h ${CMAKE_CURRENT_SOURCE_DIR}/d3d_surface.cpp ${CMAKE_CURRENT_SOURCE_DIR}/d3d_surface.h ${CMAKE_CURRENT_SOURCE_DIR}/d3d_texture.cpp ${CMAKE_CURRENT_SOURCE_DIR}/d3d_texture.h ) target_sources(${NEO_STATIC_LIB_NAME} PRIVATE ${RUNTIME_SRCS_SHARINGS_D3D}) endif() set_property(GLOBAL PROPERTY RUNTIME_SRCS_SHARINGS_D3D ${RUNTIME_SRCS_SHARINGS_D3D})