/* * Copyright (C) 2017-2020 Intel Corporation * * SPDX-License-Identifier: MIT * */ #pragma once #include "shared/source/memory_manager/graphics_allocation.h" #include namespace NEO { struct HwTimeStamps { void initialize() { GlobalStartTS = 0; ContextStartTS = 0; GlobalEndTS = 0; ContextEndTS = 0; GlobalCompleteTS = 0; ContextCompleteTS = 0; } bool isCompleted() const { return true; } uint32_t getImplicitGpuDependenciesCount() const { return 0; } static GraphicsAllocation::AllocationType getAllocationType() { return GraphicsAllocation::AllocationType::PROFILING_TAG_BUFFER; } uint64_t GlobalStartTS; uint64_t ContextStartTS; uint64_t GlobalEndTS; uint64_t ContextEndTS; uint64_t GlobalCompleteTS; uint64_t ContextCompleteTS; }; } // namespace NEO