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Include files are now grouped and sorted in following order: 1. Header file of the class the current file implements 2. Project files 3. Third party files 4. Standard library Change-Id: If31af05652184169f7fee1d7ad08f1b2ed602cf0 Signed-off-by: Filip Hazubski <filip.hazubski@intel.com>
34 lines
1.2 KiB
C++
34 lines
1.2 KiB
C++
/*
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* Copyright (C) 2018-2019 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#include "runtime/command_stream/scratch_space_controller.h"
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#include "runtime/execution_environment/execution_environment.h"
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#include "runtime/helpers/hw_helper.h"
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#include "runtime/memory_manager/graphics_allocation.h"
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#include "runtime/memory_manager/internal_allocation_storage.h"
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#include "runtime/memory_manager/memory_manager.h"
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namespace OCLRT {
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ScratchSpaceController::ScratchSpaceController(const HardwareInfo &info, ExecutionEnvironment &environment, InternalAllocationStorage &allocationStorage)
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: hwInfo(info), executionEnvironment(environment), csrAllocationStorage(allocationStorage) {
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auto &hwHelper = HwHelper::get(info.pPlatform->eRenderCoreFamily);
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computeUnitsUsedForScratch = hwHelper.getComputeUnitsUsedForScratch(&hwInfo);
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}
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ScratchSpaceController::~ScratchSpaceController() {
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if (scratchAllocation) {
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getMemoryManager()->freeGraphicsMemory(scratchAllocation);
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}
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}
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MemoryManager *ScratchSpaceController::getMemoryManager() const {
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UNRECOVERABLE_IF(executionEnvironment.memoryManager.get() == nullptr);
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return executionEnvironment.memoryManager.get();
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}
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} // namespace OCLRT
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