Files
compute-runtime/shared/source/memory_manager/prefetch_manager.cpp
Mateusz Jablonski 27fbdde4c5 refactor: correct naming of unified memory enums
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
2023-12-13 15:58:21 +01:00

42 lines
1.3 KiB
C++

/*
* Copyright (C) 2022-2023 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "shared/source/memory_manager/prefetch_manager.h"
#include "shared/source/device/device.h"
#include "shared/source/memory_manager/unified_memory_manager.h"
namespace NEO {
std::unique_ptr<PrefetchManager> PrefetchManager::create() {
return std::make_unique<PrefetchManager>();
}
void PrefetchManager::insertAllocation(PrefetchContext &context, const void *usmPtr, SvmAllocationData &allocData) {
std::unique_lock<SpinLock> lock{context.lock};
if (allocData.memoryType == InternalMemoryType::sharedUnifiedMemory) {
context.allocations.push_back(usmPtr);
}
}
void PrefetchManager::migrateAllocationsToGpu(PrefetchContext &context, SVMAllocsManager &unifiedMemoryManager, Device &device, CommandStreamReceiver &csr) {
std::unique_lock<SpinLock> lock{context.lock};
for (auto &ptr : context.allocations) {
auto allocData = unifiedMemoryManager.getSVMAlloc(ptr);
if (allocData) {
unifiedMemoryManager.prefetchMemory(device, csr, *allocData);
}
}
}
void PrefetchManager::removeAllocations(PrefetchContext &context) {
std::unique_lock<SpinLock> lock{context.lock};
context.allocations.clear();
}
} // namespace NEO