Files
compute-runtime/level_zero/tools/source/debug/debug_session.h
Mateusz Hoppe 95b9880385 Add initialize() to DebugSession
Signed-off-by: Mateusz Hoppe <mateusz.hoppe@intel.com>
2021-04-01 16:51:31 +02:00

36 lines
930 B
C++

/*
* Copyright (C) 2021 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include <level_zero/zet_api.h>
struct _zet_debug_session_handle_t {};
namespace L0 {
struct Device;
struct DebugSession : _zet_debug_session_handle_t {
virtual ~DebugSession() = default;
DebugSession() = delete;
static DebugSession *create(const zet_debug_config_t &config, Device *device, ze_result_t &result);
static DebugSession *fromHandle(zet_debug_session_handle_t handle) { return static_cast<DebugSession *>(handle); }
inline zet_debug_session_handle_t toHandle() { return this; }
virtual bool closeConnection() = 0;
virtual ze_result_t initialize() = 0;
Device *getConnectedDevice() { return connectedDevice; }
protected:
DebugSession(const zet_debug_config_t &config, Device *device) : connectedDevice(device){};
Device *connectedDevice = nullptr;
};
} // namespace L0