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this layout is required by L0 DDI Handle extension Related-To: NEO-13121, NEO-13917 Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
54 lines
1.3 KiB
C++
54 lines
1.3 KiB
C++
/*
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* Copyright (C) 2023-2025 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#pragma once
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#include "level_zero/api/sysman/zes_handles_struct.h"
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#include <level_zero/zes_api.h>
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#include <memory>
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#include <mutex>
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#include <vector>
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namespace L0 {
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namespace Sysman {
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struct OsSysman;
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class Standby : _zes_standby_handle_t {
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public:
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virtual ~Standby() = default;
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virtual ze_result_t standbyGetProperties(zes_standby_properties_t *pProperties) = 0;
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virtual ze_result_t standbyGetMode(zes_standby_promo_mode_t *pMode) = 0;
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virtual ze_result_t standbySetMode(const zes_standby_promo_mode_t mode) = 0;
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inline zes_standby_handle_t toStandbyHandle() { return this; }
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static Standby *fromHandle(zes_standby_handle_t handle) {
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return static_cast<Standby *>(handle);
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}
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bool isStandbyEnabled = false;
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};
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struct StandbyHandleContext {
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StandbyHandleContext(OsSysman *pOsSysman) : pOsSysman(pOsSysman){};
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~StandbyHandleContext();
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ze_result_t init(uint32_t subDeviceCount);
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ze_result_t standbyGet(uint32_t *pCount, zes_standby_handle_t *phStandby);
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OsSysman *pOsSysman;
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std::vector<std::unique_ptr<Standby>> handleList = {};
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private:
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void createHandle(bool onSubdevice, uint32_t subDeviceId);
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std::once_flag initStandbyOnce;
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};
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} // namespace Sysman
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} // namespace L0
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