Files
compute-runtime/shared/source/command_stream/command_stream_receiver.h
Dominik Dabek 77470acf7a fix: l0, tag update on mem copy ext host ptr
Require tag update on mem copy with external host ptr.
Without this, temporary allocation might not be cleaned before next copy
operation.
If a second copy operation is passed same ptr that has been reallocated,
there will be a pagefault.

Related-To: NEO-15663

Signed-off-by: Dominik Dabek <dominik.dabek@intel.com>
2025-08-08 12:42:53 +02:00

727 lines
29 KiB
C++

/*
* Copyright (C) 2018-2025 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "shared/source/command_stream/linear_stream.h"
#include "shared/source/command_stream/memory_compression_state.h"
#include "shared/source/command_stream/preemption_mode.h"
#include "shared/source/command_stream/stream_properties.h"
#include "shared/source/helpers/blit_properties_container.h"
#include "shared/source/helpers/cache_policy.h"
#include "shared/source/helpers/common_types.h"
#include "shared/source/helpers/completion_stamp.h"
#include "shared/source/helpers/kmd_notify_properties.h"
#include "shared/source/helpers/non_copyable_or_moveable.h"
#include "shared/source/helpers/options.h"
#include "shared/source/kernel/kernel_execution_type.h"
#include "shared/source/utilities/spinlock.h"
#include <atomic>
#include <chrono>
#include <cstdint>
#include <functional>
namespace aub_stream {
struct AllocationParams;
} // namespace aub_stream
namespace NEO {
enum class AllocationType;
enum class DebugPauseState : uint32_t;
struct BatchBuffer;
struct DispatchBcsFlags;
struct DispatchFlags;
struct HardwareInfo;
struct ImmediateDispatchFlags;
struct WaitParams;
class SubmissionAggregator;
class FlushStampTracker;
class Thread;
class FlatBatchBufferHelper;
class AllocationsList;
class Device;
class ExecutionEnvironment;
class GmmPageTableMngr;
class GraphicsAllocation;
class HostPtrSurface;
class IndirectHeap;
class InternalAllocationStorage;
class LinearStream;
class MemoryManager;
class MultiGraphicsAllocation;
class OsContext;
class OSInterface;
class ScratchSpaceController;
class HwPerfCounter;
class HwTimeStamps;
class GmmHelper;
class TagAllocatorBase;
class TimestampPacketContainer;
class KmdNotifyHelper;
class GfxCoreHelper;
class ProductHelper;
class ReleaseHelper;
enum class WaitStatus;
struct AubSubCaptureStatus;
template <typename TSize, uint32_t packetCount>
class TimestampPackets;
template <typename T1>
class TagAllocator;
class TagNodeBase;
enum class DispatchMode {
deviceDefault = 0, // default for given device
immediateDispatch, // everything is submitted to the HW immediately
adaptiveDispatch, // dispatching is handled to async thread, which combines batch buffers basing on load (not implemented)
batchedDispatchWithCounter, // dispatching is batched, after n commands there is implicit flush (not implemented)
batchedDispatch // dispatching is batched, explicit clFlush is required
};
class CommandStreamReceiver : NEO::NonCopyableAndNonMovableClass {
public:
static constexpr size_t startingResidencyContainerSize = 128;
enum class SamplerCacheFlushState {
samplerCacheFlushNotRequired,
samplerCacheFlushBefore, // add sampler cache flush before Walker with redescribed image
samplerCacheFlushAfter // add sampler cache flush after Walker with redescribed image
};
using MutexType = std::recursive_mutex;
using TimeType = std::chrono::high_resolution_clock::time_point;
CommandStreamReceiver() = delete;
CommandStreamReceiver(ExecutionEnvironment &executionEnvironment,
uint32_t rootDeviceIndex,
const DeviceBitfield deviceBitfield);
virtual ~CommandStreamReceiver();
virtual SubmissionStatus flush(BatchBuffer &batchBuffer, ResidencyContainer &allocationsForResidency) = 0;
virtual CompletionStamp flushTask(LinearStream &commandStreamTask, size_t commandStreamTaskStart,
const IndirectHeap *dsh, const IndirectHeap *ioh, const IndirectHeap *ssh,
TaskCountType taskLevel, DispatchFlags &dispatchFlags, Device &device) = 0;
virtual CompletionStamp flushBcsTask(LinearStream &commandStream, size_t commandStreamStart, const DispatchBcsFlags &dispatchBcsFlags, const HardwareInfo &hwInfo) = 0;
virtual CompletionStamp flushImmediateTask(LinearStream &immediateCommandStream, size_t immediateCommandStreamStart,
ImmediateDispatchFlags &dispatchFlags, Device &device) = 0;
virtual CompletionStamp flushImmediateTaskStateless(LinearStream &immediateCommandStream, size_t immediateCommandStreamStart,
ImmediateDispatchFlags &dispatchFlags, Device &device) = 0;
virtual SubmissionStatus sendRenderStateCacheFlush() = 0;
virtual bool flushBatchedSubmissions() = 0;
MOCKABLE_VIRTUAL SubmissionStatus submitBatchBuffer(BatchBuffer &batchBuffer, ResidencyContainer &allocationsForResidency);
void pollForCompletion() { pollForCompletion(false); }
virtual void pollForAubCompletion(){};
virtual void pollForCompletion(bool skipTaskCountCheck) {}
virtual void programHardwareContext(LinearStream &cmdStream) = 0;
virtual size_t getCmdsSizeForHardwareContext() const = 0;
void makeResident(MultiGraphicsAllocation &gfxAllocation);
MOCKABLE_VIRTUAL void makeResident(GraphicsAllocation &gfxAllocation);
virtual void makeNonResident(GraphicsAllocation &gfxAllocation);
MOCKABLE_VIRTUAL void makeSurfacePackNonResident(ResidencyContainer &allocationsForResidency, bool clearAllocations);
virtual SubmissionStatus processResidency(ResidencyContainer &allocationsForResidency, uint32_t handleId);
virtual void processEviction();
void makeResidentHostPtrAllocation(GraphicsAllocation *gfxAllocation);
MOCKABLE_VIRTUAL void ensureCommandBufferAllocation(LinearStream &commandStream, size_t minimumRequiredSize, size_t additionalAllocationSize);
MemoryManager *getMemoryManager() const;
ResidencyContainer &getResidencyAllocations();
ResidencyContainer &getEvictionAllocations();
PrivateAllocsToReuseContainer &getOwnedPrivateAllocations();
virtual GmmPageTableMngr *createPageTableManager() { return nullptr; }
bool needsPageTableManager() const;
MOCKABLE_VIRTUAL WaitStatus waitForTaskCount(TaskCountType requiredTaskCount);
WaitStatus waitForTaskCountAndCleanAllocationList(TaskCountType requiredTaskCount, uint32_t allocationUsage);
MOCKABLE_VIRTUAL WaitStatus waitForTaskCountAndCleanTemporaryAllocationList(TaskCountType requiredTaskCount);
LinearStream &getCS(size_t minRequiredSize = 1024u);
OSInterface *getOSInterface() const;
ExecutionEnvironment &peekExecutionEnvironment() const { return executionEnvironment; }
GmmHelper *peekGmmHelper() const;
DeviceBitfield peekDeviceBitfield() const { return deviceBitfield; }
MOCKABLE_VIRTUAL void setTagAllocation(GraphicsAllocation *allocation);
GraphicsAllocation *getTagAllocation() const {
return tagAllocation;
}
MultiGraphicsAllocation *getTagsMultiAllocation() const {
return tagsMultiAllocation;
}
MultiGraphicsAllocation &createTagsMultiAllocation();
TaskCountType getNextBarrierCount() { return this->barrierCount.fetch_add(1u); }
TaskCountType peekBarrierCount() const { return this->barrierCount.load(); }
volatile TagAddressType *getTagAddress() const { return tagAddress; }
volatile TagAddressType *getBarrierCountTagAddress() const { return this->barrierCountTagAddress; }
uint64_t getBarrierCountGpuAddress() const;
uint64_t getDebugPauseStateGPUAddress() const;
virtual bool waitForFlushStamp(FlushStamp &flushStampToWait) { return true; }
TaskCountType peekTaskCount() const { return taskCount; }
TaskCountType peekTaskLevel() const { return taskLevel; }
FlushStamp obtainCurrentFlushStamp() const;
TaskCountType peekLatestSentTaskCount() const { return latestSentTaskCount; }
TaskCountType peekLatestFlushedTaskCount() const { return latestFlushedTaskCount; }
void enableNTo1SubmissionModel() { this->nTo1SubmissionModelEnabled = true; }
bool isNTo1SubmissionModelEnabled() const { return this->nTo1SubmissionModelEnabled; }
void overrideDispatchPolicy(DispatchMode overrideValue) { this->dispatchMode = overrideValue; }
void setMediaVFEStateDirty(bool dirty) { mediaVfeStateDirty = dirty; }
bool getMediaVFEStateDirty() const { return mediaVfeStateDirty; }
void setGSBAStateDirty(bool dirty) { gsbaStateDirty = dirty; }
bool getGSBAStateDirty() const { return gsbaStateDirty; }
void setStateComputeModeDirty(bool dirty) { stateComputeModeDirty = dirty; }
bool getStateComputeModeDirty() const { return stateComputeModeDirty; }
void setBtdCommandDirty(bool dirty) { btdCommandDirty = dirty; }
bool getBtdCommandDirty() const { return btdCommandDirty; }
bool isRayTracingStateProgramingNeeded(Device &device) const;
void setRequiredScratchSizes(uint32_t newRequiredScratchSlot0Size, uint32_t newRequiredPrivateScratchSlot1Size);
GraphicsAllocation *getScratchAllocation();
GraphicsAllocation *getDebugSurfaceAllocation() const {
if (primaryCsr) {
return primaryCsr->getDebugSurfaceAllocation();
}
return debugSurface;
}
GraphicsAllocation *allocateDebugSurface(size_t size);
GraphicsAllocation *getPreemptionAllocation() const {
if (primaryCsr) {
return primaryCsr->getPreemptionAllocation();
}
return preemptionAllocation;
}
GraphicsAllocation *getGlobalFenceAllocation() const {
if (primaryCsr) {
return primaryCsr->getGlobalFenceAllocation();
}
return globalFenceAllocation;
}
GraphicsAllocation *getWorkPartitionAllocation() const {
if (primaryCsr) {
return primaryCsr->getWorkPartitionAllocation();
}
return workPartitionAllocation;
}
GraphicsAllocation *getGlobalStatelessHeapAllocation() const {
if (primaryCsr) {
return primaryCsr->getGlobalStatelessHeapAllocation();
}
return globalStatelessHeapAllocation;
}
virtual WaitStatus waitForTaskCountWithKmdNotifyFallback(TaskCountType taskCountToWait, FlushStamp flushStampToWait, bool useQuickKmdSleep, QueueThrottle throttle) = 0;
virtual WaitStatus waitForCompletionWithTimeout(const WaitParams &params, TaskCountType taskCountToWait);
WaitStatus baseWaitFunction(volatile TagAddressType *pollAddress, const WaitParams &params, TaskCountType taskCountToWait);
MOCKABLE_VIRTUAL bool testTaskCountReady(volatile TagAddressType *pollAddress, TaskCountType taskCountToWait);
void downloadAllocations(bool blockingWait) { downloadAllocations(blockingWait, this->latestFlushedTaskCount); };
virtual void downloadAllocations(bool blockingWait, TaskCountType taskCount){};
virtual void removeDownloadAllocation(GraphicsAllocation *alloc){};
void setSamplerCacheFlushRequired(SamplerCacheFlushState value) { this->samplerCacheFlushRequired = value; }
FlatBatchBufferHelper &getFlatBatchBufferHelper() const { return *flatBatchBufferHelper; }
void overwriteFlatBatchBufferHelper(FlatBatchBufferHelper *newHelper);
MOCKABLE_VIRTUAL void initProgrammingFlags();
virtual AubSubCaptureStatus checkAndActivateAubSubCapture(const std::string &kernelName);
void programForAubSubCapture(bool wasActiveInPreviousEnqueue, bool isActive);
virtual void addAubComment(const char *comment);
IndirectHeap &getIndirectHeap(IndirectHeapType heapType, size_t minRequiredSize);
void allocateHeapMemory(IndirectHeapType heapType, size_t minRequiredSize, IndirectHeap *&indirectHeap);
void releaseIndirectHeap(IndirectHeapType heapType);
void *getIndirectHeapCurrentPtr(IndirectHeapType heapType) const;
virtual enum CommandStreamReceiverType getType() const = 0;
bool initializeTagAllocation();
MOCKABLE_VIRTUAL bool createWorkPartitionAllocation(const Device &device);
MOCKABLE_VIRTUAL bool createGlobalFenceAllocation();
MOCKABLE_VIRTUAL bool createPreemptionAllocation();
MOCKABLE_VIRTUAL bool createPerDssBackedBuffer(Device &device);
[[nodiscard]] MOCKABLE_VIRTUAL std::unique_lock<MutexType> obtainUniqueOwnership();
bool peekTimestampPacketWriteEnabled() const { return timestampPacketWriteEnabled; }
bool isLatestTaskCountFlushed() {
return this->peekLatestFlushedTaskCount() == this->peekTaskCount();
}
size_t defaultSshSize = 0u;
AllocationsList &getTemporaryAllocations();
AllocationsList &getAllocationsForReuse();
AllocationsList &getDeferredAllocations();
InternalAllocationStorage *getInternalAllocationStorage() const { return internalAllocationStorage.get(); }
MOCKABLE_VIRTUAL bool createAllocationForHostSurface(HostPtrSurface &surface, bool requiresL3Flush);
virtual size_t getPreferredTagPoolSize() const;
virtual void fillReusableAllocationsList();
virtual void setupContext(OsContext &osContext) { this->osContext = &osContext; }
OsContext &getOsContext() const { return *osContext; }
uint8_t getUmdPowerHintValue() const;
bool initializeResources(bool allocateInterrupt, const PreemptionMode preemptionMode);
TagAllocatorBase *getEventTsAllocator();
TagAllocatorBase *getEventPerfCountAllocator(const uint32_t tagSize);
virtual TagAllocatorBase *getTimestampPacketAllocator() = 0;
virtual std::unique_ptr<TagAllocatorBase> createMultiRootDeviceTimestampPacketAllocator(const RootDeviceIndicesContainer &rootDeviceIndices) = 0;
virtual bool expectMemory(const void *gfxAddress, const void *srcAddress, size_t length, uint32_t compareOperation);
MOCKABLE_VIRTUAL bool writeMemory(GraphicsAllocation &gfxAllocation) { return writeMemory(gfxAllocation, false, 0, 0); }
virtual bool writeMemory(GraphicsAllocation &gfxAllocation, bool isChunkCopy, uint64_t gpuVaChunkOffset, size_t chunkSize) { return false; }
virtual void writeMemoryAub(aub_stream::AllocationParams &allocationParams){};
virtual void initializeEngine(){};
virtual bool isMultiOsContextCapable() const = 0;
virtual MemoryCompressionState getMemoryCompressionState(bool auxTranslationRequired) const = 0;
void setLatestSentTaskCount(TaskCountType latestSentTaskCount) {
this->latestSentTaskCount = latestSentTaskCount;
}
void setLatestFlushedTaskCount(TaskCountType latestFlushedTaskCount) {
this->latestFlushedTaskCount = latestFlushedTaskCount;
}
virtual TaskCountType flushBcsTask(const BlitPropertiesContainer &blitPropertiesContainer, bool blocking, Device &device) = 0;
virtual SubmissionStatus flushTagUpdate() = 0;
virtual void updateTagFromWait() = 0;
virtual bool isUpdateTagFromWaitEnabled() = 0;
virtual void flushMonitorFence(bool notifyKmd){};
virtual bool isTlbFlushRequiredForStateCacheFlush();
ScratchSpaceController *getScratchSpaceController() const {
return scratchSpaceController.get();
}
ScratchSpaceController *getPrimaryScratchSpaceController() const {
if (primaryCsr) {
return primaryCsr->getScratchSpaceController();
}
return getScratchSpaceController();
}
void downloadAllocation(GraphicsAllocation &gfxAllocation);
bool isInstructionCacheFlushRequired() const {
return requiresInstructionCacheFlush;
}
void setInstructionCacheFlushed() {
requiresInstructionCacheFlush = false;
}
void registerInstructionCacheFlush() {
auto mutex = obtainUniqueOwnership();
requiresInstructionCacheFlush = true;
}
bool isLocalMemoryEnabled() const { return localMemoryEnabled; }
uint32_t getRootDeviceIndex() const { return rootDeviceIndex; }
MOCKABLE_VIRTUAL void startControllingDirectSubmissions();
MOCKABLE_VIRTUAL bool isAnyDirectSubmissionEnabled() const {
return this->isDirectSubmissionEnabled() || isBlitterDirectSubmissionEnabled();
}
virtual bool initDirectSubmission() {
return true;
}
virtual bool isDirectSubmissionEnabled() const {
return false;
}
virtual bool isBlitterDirectSubmissionEnabled() const {
return false;
}
virtual bool directSubmissionRelaxedOrderingEnabled() const {
return false;
}
virtual uint32_t getDirectSubmissionRelaxedOrderingQueueDepth() const { return 0; }
virtual bool isKmdWaitOnTaskCountAllowed() const {
return false;
}
virtual void stopDirectSubmission(bool blocking, bool needsLock) {}
virtual QueueThrottle getLastDirectSubmissionThrottle() = 0;
bool isStaticWorkPartitioningEnabled() const {
return staticWorkPartitioningEnabled;
}
uint64_t getWorkPartitionAllocationGpuAddress() const;
MOCKABLE_VIRTUAL bool isRcs() const;
virtual GraphicsAllocation *getClearColorAllocation() = 0;
virtual void postInitFlagsSetup() = 0;
bool isUsedNotifyEnableForPostSync() const {
return useNotifyEnableForPostSync;
}
NEO::StreamProperties &getStreamProperties() {
return this->streamProperties;
}
inline void setActivePartitions(uint32_t newPartitionCount) {
activePartitions = newPartitionCount;
}
inline uint32_t getActivePartitions() const {
return activePartitions;
}
bool skipResourceCleanup() const;
inline bool isProgramActivePartitionConfigRequired() const {
return this->isDirectSubmissionEnabled() ? false : this->activePartitionsConfig != this->activePartitions;
}
std::unique_ptr<GmmPageTableMngr> pageTableManager;
inline uint32_t getImmWritePostSyncWriteOffset() const {
return immWritePostSyncWriteOffset;
}
inline uint32_t getTimeStampPostSyncWriteOffset() const {
return timeStampPostSyncWriteOffset;
}
inline bool isMultiTileOperationEnabled() const {
return (activePartitions > 1) && staticWorkPartitioningEnabled;
}
virtual void programComputeBarrierCommand(LinearStream &cmdStream) = 0;
virtual size_t getCmdsSizeForComputeBarrierCommand() const = 0;
virtual void programStallingCommandsForBarrier(LinearStream &cmdStream, TimestampPacketContainer *barrierTimestampPacketNodes, const bool isDcFlushRequired) = 0;
const HardwareInfo &peekHwInfo() const;
const RootDeviceEnvironment &peekRootDeviceEnvironment() const;
const GfxCoreHelper &getGfxCoreHelper() const;
const ProductHelper &getProductHelper() const;
const ReleaseHelper *getReleaseHelper() const;
MOCKABLE_VIRTUAL bool isGpuHangDetected() const;
MOCKABLE_VIRTUAL bool checkGpuHangDetected(TimeType currentTime, TimeType &lastHangCheckTime) const;
uint64_t getCompletionAddress() const;
TaskCountType getCompletionValue(const GraphicsAllocation &gfxAllocation);
DispatchMode getDispatchMode() const {
return this->dispatchMode;
}
bool getPreambleSetFlag() const {
return isPreambleSent;
}
void setPreambleSetFlag(bool value) {
isPreambleSent = value;
}
bool getSipSentFlag() const {
return isStateSipSent;
}
void setSipSentFlag(bool value) {
isStateSipSent = value;
}
PreemptionMode getPreemptionMode() const {
return lastPreemptionMode;
}
void setPreemptionMode(PreemptionMode value) {
lastPreemptionMode = value;
}
bool csrSurfaceProgrammed() const {
return csrSurfaceProgrammingDone;
}
void setCsrSurfaceProgrammed(bool value) {
csrSurfaceProgrammingDone = value;
}
virtual SubmissionStatus initializeDeviceWithFirstSubmission(Device &device) = 0;
uint32_t getNumClients() const {
return this->numClients.load();
}
void registerClient(void *client);
void unregisterClient(void *client);
bool getDcFlushSupport() const {
return dcFlushSupport;
}
bool getDcFlushRequired(bool externalCondition) const {
return externalCondition ? dcFlushSupport : false;
}
bool getHeaplessStateInitEnabled() const {
return heaplessStateInitEnabled;
}
bool isTbxMode() const;
bool isAubMode() const;
bool ensureTagAllocationForRootDeviceIndex(uint32_t rootDeviceIndex);
L1CachePolicy *getStoredL1CachePolicy() {
return &l1CachePolicyData;
}
void createGlobalStatelessHeap();
IndirectHeap *getGlobalStatelessHeap() {
if (primaryCsr) {
return primaryCsr->getGlobalStatelessHeap();
}
return globalStatelessHeap.get();
}
bool isRecyclingTagForHeapStorageRequired() const { return heapStorageRequiresRecyclingTag; }
virtual bool waitUserFenceSupported() { return false; }
virtual bool waitUserFence(TaskCountType waitValue, uint64_t hostAddress, int64_t timeout, bool userInterrupt, uint32_t externalInterruptId, GraphicsAllocation *allocForInterruptWait) { return false; }
void setPrimaryCsr(CommandStreamReceiver *primaryCsr) {
this->primaryCsr = primaryCsr;
}
CommandStreamReceiver *getPrimaryCsr() const { return primaryCsr; }
void requestPreallocation();
void releasePreallocationRequest();
void preallocateAllocation(AllocationType type, size_t size);
void preallocateCommandBuffer();
void preallocateInternalHeap();
bool isInitialized() const {
return this->resourcesInitialized;
}
MOCKABLE_VIRTUAL bool getAcLineConnected(bool updateStatus) const {
if (updateStatus) {
this->kmdNotifyHelper->updateAcLineStatus();
}
return this->kmdNotifyHelper->getAcLineConnected();
}
uint32_t getRequiredScratchSlot0Size() { return requiredScratchSlot0Size; }
uint32_t getRequiredScratchSlot1Size() { return requiredScratchSlot1Size; }
virtual bool submitDependencyUpdate(TagNodeBase *tag) = 0;
MOCKABLE_VIRTUAL bool isBusy() {
return !testTaskCountReady(getTagAddress(), this->taskCount);
}
bool isBusyWithoutHang(TimeType &lastHangCheckTime) {
return isBusy() && !this->checkGpuHangDetected(std::chrono::high_resolution_clock::now(), lastHangCheckTime);
}
bool canUse4GbHeaps() const {
return this->use4GbHeaps;
}
void ensurePrimaryCsrInitialized(Device &device);
bool enqueueWaitForPagingFence(uint64_t pagingFenceValue);
virtual void unblockPagingFenceSemaphore(uint64_t pagingFenceValue) {}
MOCKABLE_VIRTUAL void drainPagingFenceQueue();
bool isLatestFlushIsTaskCountUpdateOnly() const { return latestFlushIsTaskCountUpdateOnly; }
protected:
virtual CompletionStamp flushTaskHeapless(LinearStream &commandStreamTask, size_t commandStreamTaskStart,
const IndirectHeap *dsh, const IndirectHeap *ioh, const IndirectHeap *ssh,
TaskCountType taskLevel, DispatchFlags &dispatchFlags, Device &device) = 0;
virtual CompletionStamp flushTaskHeapful(LinearStream &commandStreamTask, size_t commandStreamTaskStart,
const IndirectHeap *dsh, const IndirectHeap *ioh, const IndirectHeap *ssh,
TaskCountType taskLevel, DispatchFlags &dispatchFlags, Device &device) = 0;
void cleanupResources();
void printDeviceIndex();
void checkForNewResources(TaskCountType submittedTaskCount, TaskCountType allocationTaskCount, GraphicsAllocation &gfxAllocation);
bool checkImplicitFlushForGpuIdle();
MOCKABLE_VIRTUAL bool getAndClearIsWalkerWithProfilingEnqueued();
void downloadTagAllocation(TaskCountType taskCountToWait);
void printTagAddressContent(TaskCountType taskCountToWait, int64_t waitTimeout, bool start);
virtual void addToEvictionContainer(GraphicsAllocation &gfxAllocation);
[[nodiscard]] MOCKABLE_VIRTUAL std::unique_lock<MutexType> obtainHostPtrSurfaceCreationLock();
std::vector<void *> registeredClients;
std::unique_ptr<FlushStampTracker> flushStamp;
std::unique_ptr<SubmissionAggregator> submissionAggregator;
std::unique_ptr<FlatBatchBufferHelper> flatBatchBufferHelper;
std::unique_ptr<InternalAllocationStorage> internalAllocationStorage;
std::atomic<uint32_t> preallocatedAmount{0};
std::atomic<uint32_t> requestedPreallocationsAmount{0};
std::unique_ptr<KmdNotifyHelper> kmdNotifyHelper;
std::unique_ptr<ScratchSpaceController> scratchSpaceController;
std::unique_ptr<TagAllocatorBase> profilingTimeStampAllocator;
std::unique_ptr<TagAllocatorBase> perfCounterAllocator;
std::unique_ptr<TagAllocatorBase> timestampPacketAllocator;
std::unique_ptr<Thread> userPauseConfirmation;
std::unique_ptr<IndirectHeap> globalStatelessHeap;
ResidencyContainer residencyAllocations;
ResidencyContainer evictionAllocations;
PrivateAllocsToReuseContainer ownedPrivateAllocations;
MutexType ownershipMutex;
MutexType hostPtrSurfaceCreationMutex;
MutexType registeredClientsMutex;
ExecutionEnvironment &executionEnvironment;
LinearStream commandStream;
StreamProperties streamProperties{};
FrontEndPropertiesSupport feSupportFlags{};
PipelineSelectPropertiesSupport pipelineSupportFlags{};
StateBaseAddressPropertiesSupport sbaSupportFlags{};
L1CachePolicy l1CachePolicyData{};
uint64_t totalMemoryUsed = 0u;
volatile TagAddressType *tagAddress = nullptr;
volatile TagAddressType *barrierCountTagAddress = nullptr;
volatile DebugPauseState *debugPauseStateAddress = nullptr;
SpinLock debugPauseStateLock;
static void *asyncDebugBreakConfirmation(void *arg);
static std::function<void()> debugConfirmationFunction;
std::function<void(GraphicsAllocation &)> downloadAllocationImpl;
GraphicsAllocation *tagAllocation = nullptr;
GraphicsAllocation *globalFenceAllocation = nullptr;
GraphicsAllocation *preemptionAllocation = nullptr;
GraphicsAllocation *debugSurface = nullptr;
GraphicsAllocation *perDssBackedBuffer = nullptr;
GraphicsAllocation *clearColorAllocation = nullptr;
GraphicsAllocation *workPartitionAllocation = nullptr;
GraphicsAllocation *globalStatelessHeapAllocation = nullptr;
MultiGraphicsAllocation *tagsMultiAllocation = nullptr;
IndirectHeap *indirectHeap[IndirectHeapType::numTypes];
OsContext *osContext = nullptr;
CommandStreamReceiver *primaryCsr = nullptr;
TaskCountType *completionFenceValuePointer = nullptr;
std::atomic<TaskCountType> barrierCount{0};
// current taskLevel. Used for determining if a PIPE_CONTROL is needed.
std::atomic<TaskCountType> taskLevel{0};
std::atomic<TaskCountType> latestSentTaskCount{0};
std::atomic<TaskCountType> latestFlushedTaskCount{0};
// taskCount - # of tasks submitted
std::atomic<TaskCountType> taskCount{0};
std::atomic<uint32_t> numClients = 0u;
DispatchMode dispatchMode = DispatchMode::immediateDispatch;
SamplerCacheFlushState samplerCacheFlushRequired = SamplerCacheFlushState::samplerCacheFlushNotRequired;
PreemptionMode lastPreemptionMode = PreemptionMode::Initial;
std::chrono::microseconds gpuHangCheckPeriod{CommonConstants::gpuHangCheckTimeInUS};
uint32_t lastSentL3Config = 0;
uint32_t latestSentStatelessMocsConfig;
uint64_t lastSentSliceCount;
uint32_t requiredScratchSlot0Size = 0;
uint32_t requiredScratchSlot1Size = 0;
uint32_t lastAdditionalKernelExecInfo;
KernelExecutionType lastKernelExecutionType = KernelExecutionType::defaultType;
MemoryCompressionState lastMemoryCompressionState = MemoryCompressionState::notApplicable;
uint32_t activePartitions = 1;
uint32_t activePartitionsConfig = 1;
uint32_t immWritePostSyncWriteOffset = 0;
uint32_t timeStampPostSyncWriteOffset = 0;
TaskCountType completionFenceValue = 0;
const uint32_t rootDeviceIndex;
const DeviceBitfield deviceBitfield;
bool isPreambleSent = false;
bool isStateSipSent = false;
bool isEnginePrologueSent = false;
bool areExceptionsSent = false;
bool isPerDssBackedBufferSent = false;
bool isWalkerWithProfilingEnqueued = false;
bool gsbaFor32BitProgrammed = false;
bool gsbaStateDirty = true;
bool bindingTableBaseAddressRequired = false;
bool heapStorageRequiresRecyclingTag = false;
bool mediaVfeStateDirty = true;
bool stateComputeModeDirty = true;
bool btdCommandDirty = true;
bool lastVmeSubslicesConfig = false;
bool timestampPacketWriteEnabled = false;
bool staticWorkPartitioningEnabled = false;
bool nTo1SubmissionModelEnabled = false;
bool lastSystolicPipelineSelectMode = false;
bool requiresInstructionCacheFlush = false;
bool requiresDcFlush = false;
bool pushAllocationsForMakeResident = true;
bool localMemoryEnabled = false;
bool pageTableManagerInitialized = false;
bool useNewResourceImplicitFlush = false;
bool newResources = false;
bool useGpuIdleImplicitFlush = false;
bool useNotifyEnableForPostSync = false;
bool dcFlushSupport = false;
bool forceSkipResourceCleanupRequired = false;
bool resourcesInitialized = false;
bool heaplessStateInitialized = false;
bool heaplessStateInitEnabled = false;
bool doubleSbaWa = false;
bool dshSupported = false;
bool heaplessModeEnabled = false;
bool use4GbHeaps = true;
bool csrSurfaceProgrammingDone = false;
bool latestFlushIsTaskCountUpdateOnly = false;
};
static_assert(NEO::NonCopyableAndNonMovable<CommandStreamReceiver>);
typedef CommandStreamReceiver *(*CommandStreamReceiverCreateFunc)(bool withAubDump,
ExecutionEnvironment &executionEnvironment,
uint32_t rootDeviceIndex,
const DeviceBitfield deviceBitfield);
} // namespace NEO