Files
compute-runtime/runtime/helpers/cache_policy.cpp
Mateusz Jablonski 6fb28dd828 Refactor GraphicsAllocation class
move most of members to protected section
merge related members into structs

Change-Id: Ief2e092aa5e61ca6f13308f9d9b1937ea6c913b4
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
2019-02-28 14:09:11 +01:00

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723 B
C++

/*
* Copyright (C) 2017-2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "runtime/helpers/cache_policy.h"
#include "runtime/helpers/aligned_memory.h"
#include "runtime/memory_manager/graphics_allocation.h"
namespace OCLRT {
bool isL3Capable(void *ptr, size_t size) {
return isAligned<MemoryConstants::cacheLineSize>(ptr) &&
isAligned<MemoryConstants::cacheLineSize>(size);
}
bool isL3Capable(const OCLRT::GraphicsAllocation &graphicsAllocation) {
auto ptr = ptrOffset(graphicsAllocation.getUnderlyingBuffer(), static_cast<size_t>(graphicsAllocation.getAllocationOffset()));
return isL3Capable(ptr, graphicsAllocation.getUnderlyingBufferSize());
}
} // namespace OCLRT