Files
compute-runtime/shared/source/gen9/command_encoder_gen9.cpp
Bartosz Dunajski 32e1b7d1a7 Add helper for encoding memory prefetch
Change-Id: I481ec11b66ad392ba9748bb5bbb6fd0ad3ce7f12
Signed-off-by: Bartosz Dunajski <bartosz.dunajski@intel.com>
2020-04-03 18:34:39 +02:00

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1.2 KiB
C++

/*
* Copyright (C) 2020 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "shared/source/command_container/command_encoder.h"
#include "shared/source/command_container/command_encoder.inl"
#include "shared/source/command_container/command_encoder_base.inl"
#include "shared/source/command_container/encode_compute_mode_bdw_plus.inl"
#include "shared/source/gen9/hw_cmds_base.h"
#include "shared/source/gen9/reg_configs.h"
namespace NEO {
using Family = SKLFamily;
template struct EncodeDispatchKernel<Family>;
template struct EncodeStates<Family>;
template struct EncodeMath<Family>;
template struct EncodeMathMMIO<Family>;
template struct EncodeIndirectParams<Family>;
template struct EncodeSetMMIO<Family>;
template struct EncodeL3State<Family>;
template struct EncodeMediaInterfaceDescriptorLoad<Family>;
template struct EncodeStateBaseAddress<Family>;
template struct EncodeStoreMMIO<Family>;
template struct EncodeSurfaceState<Family>;
template struct EncodeAtomic<Family>;
template struct EncodeSempahore<Family>;
template struct EncodeBatchBufferStartOrEnd<Family>;
template struct EncodeMiFlushDW<Family>;
template struct EncodeMemoryPrefetch<Family>;
} // namespace NEO