Files
compute-runtime/shared/source/gen8/bdw/device_ids_configs_bdw.h
Patryk Wrobel c0342a0ab5 Optimize binaries' size by adjusting linkage of constants in headers
When header is included for the first time in translation unit,
then preprocessor simply copy-pastes its content. If we define a
constant in a header file and this constant has internal linkage
then each and every translation unit, which includes this header
will have its own copy of this constant.

C++17 introduces inline variables, which are meant to allow creation
of variables in header files, which do not cause multiple instances.

The inline variable has a single instance when:
- constexpr is used without static (constexpr implicitly implies inline)
- inline is used without static
- inline const is used without static (const does not imply internal linkage
when used with inline)

Signed-off-by: Patryk Wrobel <patryk.wrobel@intel.com>
2022-08-26 22:52:04 +02:00

31 lines
402 B
C++

/*
* Copyright (C) 2022 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include <vector>
namespace NEO {
inline const std::vector<unsigned short> bdwDeviceIds{
0x1602,
0x160A,
0x1606,
0x160E,
0x160D,
0x1612,
0x161A,
0x1616,
0x161E,
0x161D,
0x1622,
0x162A,
0x1626,
0x162B,
0x162E,
0x162D};
} // namespace NEO