Files
compute-runtime/runtime/os_interface/windows/wddm_engine_mapper.cpp
Maciej Plewka 9e52684f5b Change namespace from OCLRT to NEO
Change-Id: If965c79d70392db26597aea4c2f3b7ae2820fe96
Signed-off-by: Maciej Plewka <maciej.plewka@intel.com>
2019-03-26 15:48:19 +01:00

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396 B
C++

/*
* Copyright (C) 2018-2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "runtime/os_interface/windows/wddm_engine_mapper.h"
#include "hw_cmds.h"
namespace NEO {
GPUNODE_ORDINAL WddmEngineMapper::engineNodeMap(EngineType engineType) {
if (EngineType::ENGINE_RCS == engineType) {
return GPUNODE_3D;
}
UNRECOVERABLE_IF(true);
}
} // namespace NEO