Files
compute-runtime/shared/source/gen8/linux/direct_submission_gen8.cpp
Zbigniew Zdanowicz 49d3c39fae Refactor direct submission
Related-To: NEO-4338

Change-Id: Ic858a9324e5f892532d39c98a4029df9d2a64e46
Signed-off-by: Zbigniew Zdanowicz <zbigniew.zdanowicz@intel.com>
2020-03-27 12:43:05 +01:00

28 lines
996 B
C++

/*
* Copyright (C) 2020 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "shared/source/direct_submission/direct_submission_hw.inl"
#include "shared/source/direct_submission/dispatchers/blitter_dispatcher.inl"
#include "shared/source/direct_submission/dispatchers/dispatcher.inl"
#include "shared/source/direct_submission/dispatchers/render_dispatcher.inl"
#include "shared/source/direct_submission/linux/drm_direct_submission.inl"
#include "shared/source/helpers/hw_cmds.h"
namespace NEO {
using GfxFamily = BDWFamily;
template class Dispatcher<GfxFamily>;
template class BlitterDispatcher<GfxFamily>;
template class RenderDispatcher<GfxFamily>;
template class DirectSubmissionHw<GfxFamily, BlitterDispatcher<GfxFamily>>;
template class DirectSubmissionHw<GfxFamily, RenderDispatcher<GfxFamily>>;
template class DrmDirectSubmission<GfxFamily, BlitterDispatcher<GfxFamily>>;
template class DrmDirectSubmission<GfxFamily, RenderDispatcher<GfxFamily>>;
} // namespace NEO