Files
compute-runtime/level_zero/tools/source/sysman/temperature/temperature.h
Daniel Enriquez c24c629cfc Enabling Temperature for Windows.
Change-Id: I0a4e51448d56a083ae5ecbda5106db981f5cd028
2020-08-18 22:45:04 -07:00

50 lines
1.3 KiB
C++

/*
* Copyright (C) 2020 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include <level_zero/zes_api.h>
#include <vector>
struct _zes_temp_handle_t {
virtual ~_zes_temp_handle_t() = default;
};
namespace L0 {
struct OsSysman;
class Temperature : _zes_temp_handle_t {
public:
virtual ze_result_t temperatureGetProperties(zes_temp_properties_t *pProperties) = 0;
virtual ze_result_t temperatureGetConfig(zes_temp_config_t *pConfig) = 0;
virtual ze_result_t temperatureSetConfig(const zes_temp_config_t *pConfig) = 0;
virtual ze_result_t temperatureGetState(double *pTemperature) = 0;
static Temperature *fromHandle(zes_temp_handle_t handle) {
return static_cast<Temperature *>(handle);
}
inline zes_temp_handle_t toHandle() { return this; }
bool initSuccess = false;
zes_temp_properties_t tempProperties = {};
};
struct TemperatureHandleContext {
TemperatureHandleContext(OsSysman *pOsSysman) : pOsSysman(pOsSysman){};
~TemperatureHandleContext();
void init();
ze_result_t temperatureGet(uint32_t *pCount, zes_temp_handle_t *phTemperature);
OsSysman *pOsSysman = nullptr;
std::vector<Temperature *> handleList = {};
private:
void createHandle(zes_temp_sensors_t type);
};
} // namespace L0